DeathBySnuuSnuu
19-08-2008, 12:18
Greetings, I have formulated another brainwave to improve Alliance battles.
My idea is Alliance Battle Quests/Achievements:
Once an alliance battle begins, players have quests that they can choose to achieve, in order to earn extra faction or experience.
I will explain tokens later down.
Quests involve:
Killing 0/5 players of the enemy Faction during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Kill 0/5 Enemy NPCs during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Capturing 0/5 enemy Shrines during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Receive 3000 points of damage during one life
Reward : 1 Luxon/Kurzick Token
For Monks
Heal 5000 points of damage during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Heal 3000 points of damage on friendly NPCS during an alliance Battle
Reward : 1 Luxon/Kurzick Token
On Ancestral Lands or Kaanai Canyon:
Destroy 0/3 Enemy gates
Reward : 1 Luxon/Kurzick Token
Repair 0/3 Friendly Gates
Reward : 1 Luxon/Kurzick Token
On underdog maps the defending team's goals should be greater.
Kill 0/5 players of the enemy Faction during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Instead of 5 players required to be slain on Grenz Frontier while playing Luxon. The Kurzicks must slay 10 Luxons in order to receive their Token. And 15 Luxons while on Ancestral lands.
Vice versa for Luxons on underdog maps
Of course, the rewards may be too great, receiving 3 Tokens for 3 questions. Maybe the quests can be synthesized to form a few larger quests.
Such as :
Killing 0/5 players of the enemy Faction during one Alliance Battle.
Kill 0/5 Enemy NPCs during one Alliance Battle.
Capture 0/5 enemy Shrines during one Alliance Battle.
is one quest and completion of these three objectives, earns the player 3 Luxon/Kurzick Tokens.
Now onto the tokens
The token's earned by a player can be redeemed at any Luxon/Kurzick Scavenger.
The items the player can receive can be good.
x Tokens for y Luxon/Kurzick Faction.
x Tokens for y gold pieces.
x Tokens for y Jade shards/amberite.
I think this idea would improve the amount of attendance in Alliance Battles and reward players on their individual and group achievements.
My idea is Alliance Battle Quests/Achievements:
Once an alliance battle begins, players have quests that they can choose to achieve, in order to earn extra faction or experience.
I will explain tokens later down.
Quests involve:
Killing 0/5 players of the enemy Faction during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Kill 0/5 Enemy NPCs during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Capturing 0/5 enemy Shrines during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Receive 3000 points of damage during one life
Reward : 1 Luxon/Kurzick Token
For Monks
Heal 5000 points of damage during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Heal 3000 points of damage on friendly NPCS during an alliance Battle
Reward : 1 Luxon/Kurzick Token
On Ancestral Lands or Kaanai Canyon:
Destroy 0/3 Enemy gates
Reward : 1 Luxon/Kurzick Token
Repair 0/3 Friendly Gates
Reward : 1 Luxon/Kurzick Token
On underdog maps the defending team's goals should be greater.
Kill 0/5 players of the enemy Faction during one Alliance Battle.
Reward : 1 Luxon/Kurzick Token
Instead of 5 players required to be slain on Grenz Frontier while playing Luxon. The Kurzicks must slay 10 Luxons in order to receive their Token. And 15 Luxons while on Ancestral lands.
Vice versa for Luxons on underdog maps
Of course, the rewards may be too great, receiving 3 Tokens for 3 questions. Maybe the quests can be synthesized to form a few larger quests.
Such as :
Killing 0/5 players of the enemy Faction during one Alliance Battle.
Kill 0/5 Enemy NPCs during one Alliance Battle.
Capture 0/5 enemy Shrines during one Alliance Battle.
is one quest and completion of these three objectives, earns the player 3 Luxon/Kurzick Tokens.
Now onto the tokens
The token's earned by a player can be redeemed at any Luxon/Kurzick Scavenger.
The items the player can receive can be good.
x Tokens for y Luxon/Kurzick Faction.
x Tokens for y gold pieces.
x Tokens for y Jade shards/amberite.
I think this idea would improve the amount of attendance in Alliance Battles and reward players on their individual and group achievements.