Drazera
26-08-2008, 19:19
I haven't played HA in quite a long time and have just recently started playing again due to a lack of other good MMOs to play.
I used to play monk all the time, and I'm a bit confused about this new dual monk set-up. One monk goes HB healer and the other monk plays RC. From playing with the setup and even watching other monks in observation mode, I feel that monks drop way too easily and don't have enough healing power together. The foundation monk setup used to be 2 healers and 1 prot. If there are only 2 monks, why not have them be heal/prot hybrids? And why is spirit bond favored over protective spirit? And no one seems to want to use inspired hex anymore. I feel that monks need one more skill besides channeling to ensure extra energy, especially with heavy pressure and only 2 monks in builds these days.
So yeah, I know I'm old school, so it'd be great if someone could explain this new stuff :o
I used to play monk all the time, and I'm a bit confused about this new dual monk set-up. One monk goes HB healer and the other monk plays RC. From playing with the setup and even watching other monks in observation mode, I feel that monks drop way too easily and don't have enough healing power together. The foundation monk setup used to be 2 healers and 1 prot. If there are only 2 monks, why not have them be heal/prot hybrids? And why is spirit bond favored over protective spirit? And no one seems to want to use inspired hex anymore. I feel that monks need one more skill besides channeling to ensure extra energy, especially with heavy pressure and only 2 monks in builds these days.
So yeah, I know I'm old school, so it'd be great if someone could explain this new stuff :o