Deadly Creatures on Wii - 04.July 2009
by , 04-07-2009 at 09:49 (595 Views)
I liked the concept of this game when I first saw a trailer about it (got an award at last year's E3) and I thought I should give it it try.
You alternate playing either a tarantula or a scorpion in a desert setting. Throughout the chapters, you witness the story of two guys trying to find some treasure there. Both creatures play differently (e.g. a tarantula can jump, a scorpion can't), so you have to move through the maps differently too. Playing the same map twice, as you sometimes do, isn't boring at all, as the enemies vary & appear at different places too.
I'm about half way through the game and I think the level design is good so far and balanced, with lots of save points that spare you some frustration (*points to RE4 or Metroid Prime3*)
The only thing not well made are places you have to reach with your "web jump" ability as the distance you can access a web varies a lot.
I discovered one small "bug" (lol @ punn) so far. When you are saving sometimes a spawned enemy will disappear and you won't be able to get the fighting points (which you need to unlock moves). You also don't get rewards for enemies that fall off the walls when you attack them. I'm not sure if that will matter in the end, but you can replay each of the 10 chapters individually. That can be done on three difficulty levels (easy, normal & deadly). Normal is OK, even for people like me that suck at pushing combo buttons.
The unique perspective of the game is its biggest plus, as you crawl through bones of dead cows or a coffin, even rattlesnakes are huge creatures you have to fight in quick time events (like evading their strike so they push open a hole to escape in a wall blocked by petals of a cactus)




