Solomon's Seal
by , 02-12-2006 at 15:59 (470 Views)
"Stop Hitting Yourself"
Ritualist/Assassin
Level: 20
Restoration Magic: 16 (12+4)
Deadly Arts: 12
Weapon of Remedy [Elite] (Restoration Magic)
For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 79 Health from that foe and loses 1 Condition.
Energy:5 Cast:0.25 Recharge:3
Vengeful Weapon (Restoration Magic)
For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 63 Health from that foe.
Energy:5 Cast:0.25 Recharge:3
Weapon of Shadow (Restoration Magic)
For 10 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 3 seconds.
Energy:10 Cast:1 Recharge:25
Mend Body and Soul (Restoration Magic)
Target ally is healed for 121 Health. That ally loses one Condition for each allied Spirit in your area.
Energy:5 Cast:0.75 Recharge:3
Shameful Fear (Deadly Arts)
For 10 seconds, target foe moves 10% faster than normal. For each second, if that foe is moving, that foe takes 17 damage.
Energy:10 Cast:2 Recharge:10
Dancing Daggers (Deadly Arts)
Send out three Dancing Daggers at target foe. Each striking for 18 earth damage if they hit. Dancing Daggers has half the normal range. This skill counts as a lead attack.
Energy:5 Cast:1 Recharge:5
Entangling Asp (Deadly Arts)
Entangling Asp must follow a lead attack. Target foe is knocked down and becomes Poisoned for 17 seconds.
Energy:10 Cast:1 Recharge:20
Flesh of my Flesh (Restoration Magic)
Lose half of your Health. Resurrect target ally with your current Health and 21% Energy.
Energy:5 Cast:5 Recharge:0
DESCRIPTION
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A healing build that works by stealing health from attcking foes.
TACTICS
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Watch that party screen and just keep buffing people taking direct damage with Weapon of Remedy and Vengeful Weapon.
If someone starts getting a dual melee spike then put Weapon of Shadow on them.
Use Mend Body and Soul frugaly.
The deadly arts skills are there for two reasons. Shameful Fear will cope with both runners and chasers. Dancing Daggers is simply a lead attack for Entangling Asp which is handy both as a knockdown against casters and also extra degen pressure alongside Shameful Fear.



