<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title>GWOnline - Guild Wars 2 General Discussion</title>
		<link>http://guildwars.incgamers.com/forums/</link>
		<description>Everything and anything else to do with GW2!</description>
		<language>en</language>
		<lastBuildDate>Tue, 21 May 2013 07:31:05 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://guildwars.incgamers.com/forums/images/misc/rss.png</url>
			<title>GWOnline - Guild Wars 2 General Discussion</title>
			<link>http://guildwars.incgamers.com/forums/</link>
		</image>
		<item>
			<title>News: Watch Epic Online free most identical story for kids</title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509684-Watch-Epic-Online-free-most-identical-story-for-kids&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 06:28:29 GMT</pubDate>
			<description><![CDATA[Watch Epic Online Lot of variety of the actual heroes are here http://watch-epic-online.com and the sending your line also looks appropriate for us. How ever over time now we're obtaining tons of fresh making and also the following it had been been an uncommon selection for the kids when involves...]]></description>
			<content:encoded><![CDATA[<div>Watch Epic Online Lot of variety of the actual heroes are here <a href="http://watch-epic-online.com" target="_blank">http://watch-epic-online.com</a> and the sending your line also looks appropriate for us. How ever over time now we're obtaining tons of fresh making and also the following it had been been an uncommon selection for the kids when involves the cartoon film market necessities such as types we all been planned to have fun here in the event it obtained the real distinct reports men and women often enjoy them above.  <br />
 <br />
guys it was extremely better for every one<br />
<a href="http://watch-epic-online.com" target="_blank"> Watch Epic Online  </a></div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator>ketheriaya</dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509684-Watch-Epic-Online-free-most-identical-story-for-kids</guid>
		</item>
		<item>
			<title><![CDATA[Why they aren't "just bonuses" vol.1 - Combo Fields]]></title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509673-Why-they-aren-t-quot-just-bonuses-quot-vol-1-Combo-Fields&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 18:13:28 GMT</pubDate>
			<description><![CDATA[After more then 8 months of playing this game (thx Anet, bro bro) I'm still astonished that I keep finding a large number of people that completely dismiss certain gameplay mechanics by using the lame argument of "but they're just bonuses!" when talking about creating builds. 
 
Because of that...]]></description>
			<content:encoded><![CDATA[<div>After more then 8 months of playing this game (thx Anet, bro bro) I'm still astonished that I keep finding a large number of people that completely dismiss certain gameplay mechanics by using the lame argument of &quot;but they're just bonuses!&quot; when talking about creating builds.<br />
<br />
Because of that (and mainly because I want to prove how stupid this argument is) I've decided to create a mini-series of posts called <b>Why they aren't &quot;just bonuses&quot;</b> (lame title, get over it).<br />
<br />
For starters, I'll be talking about <b>combo fields</b> (yes, yes, I'll get down to traits and runes eventually, don't worry).<br />
<br />
So, what is exactly a <a href="http://wiki.guildwars2.com/wiki/Combo_field" target="_blank">combo field</a>?<br />
<br />
You can think of a combo field as an environment change in a certain area caused by a certain skill. These combo fields by themselves don't do anything, only when interacted with &quot;combo finishers&quot; special effects can happen. For example, let's take a look at a very common skill, <a href="http://wiki.guildwars2.com/wiki/Lava_Font" target="_blank">Lava Font</a>:<br />
<br />
<img src="http://i.imgur.com/Z3Hfbje.png" border="0" alt="" /><br />
<br />
Notice the red selection box, which highlights the combo field generated by this skill. What this means is that, during the time Lava Font is in effect (4 seconds) the area affected by it will be imbued with Fire properties (combo field: Fire). If a combo finisher is used <b>inside the AoE of Lava Font while the skill is active</b> an effect will happen. Once again, let's take a look at another skill, <a href="http://wiki.guildwars2.com/wiki/Arcane_Wave" target="_blank">Arcane Wave</a>:<br />
<br />
<img src="http://i.imgur.com/9UYH8Xw.png" border="0" alt="" /><br />
<br />
Notice the red selection box again. If Arcane Wave is used <b>while inside Lava Font</b> it will cause a combo effect, in this case everyone around you, including yourself, will receive 3 stacks of <a href="http://wiki.guildwars2.com/wiki/Might" target="_blank">Might</a>. This may not seem a lot, but imagine a team of 5 players that coordinate themselves to use one Blast finisher each inside a Lava Font. That's 15 stacks of Might for everyone in the team.<br />
<br />
Taking an extreme example, let's look at WvW. Imagine you're the only Staff Elementalist in the whole zerg (like, for example, me :undecided:) and the commander asks you to place a Fire field near the zerg (yo Chips, don't mess the fields :sad:). If everyone in the zerg then starts using Blast finishers inside it, what ends up happening is that <b>the entire zerg now has 25 stacks of Might</b>. We're talking about a single person (elementalist) giving 25 stacks of Might to more then 20 people. If you use a Blast finisher while inside a Water field (for example, Healing Rain) everyone around you get's healed for 1350+ HP. With enough Blast finishers, you quickly fully heal your entire zerg in a few seconds. Another very important combo is using Blast finishers while inside a Lightning field (for example Static Field) to give upwards of 1 minute of Swiftness to the entire zerg. Good use of combo fields can decide the winner of a battle, especially when out-numbered.<br />
<br />
However, there's no need to use extreme examples to prove how important this game mechanic is. It's perfectly possible to combo by yourself given the right build. Let's take a look at the skills of this <a href="http://gw2skills.net/editor/?fUAQFACAA" target="_blank">build</a>. Pay particular atention to Symbol of Protection and Mighty Blow:<br />
<br />
<img src="http://i.imgur.com/tEHiB0r.png" border="0" alt="" /><br />
<br />
<img src="http://i.imgur.com/MUQyvU9.png" border="0" alt="" /><br />
<br />
Notice the small recharge of each of these skills (one is a Chain skill, the other has a 5 second recharge). If you use Mighty Blow after using Symbol of Protection, you'll give everyone around you <a href="http://wiki.guildwars2.com/wiki/Retaliation" target="_blank">Retaliation</a> for 3 seconds. That's a 60% uptime of retaliation for everyone around you. That's kinda of a big deal.<br />
<br />
Now that you know how combo fields work and how important they can be when taking a build into consideration (a build with combo fields/finishers brings a lot more utility to the team) here's the table that explains all the possible combinations, taken directly from the wiki (because I can't be bothered to make a special table, deal with it!):<br />
<br />
<img src="http://i.imgur.com/aq05lSB.png" border="0" alt="" /><br />
<br />
----------------------------------<br />
<br />
To end this first part of &quot;Why they aren't just bonuses&quot;, don't dismiss combo fields as unimportant. They aren't obvious and the game may not do a good job explaining them, but they do provide very important decisions of when you should be using a certain skill in whatever the situation you currently are and considerably raise the skill cap of all the professions.<br />
<br />
<b>They aren't just bonuses.</b></div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator>Nemeon Lion</dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509673-Why-they-aren-t-quot-just-bonuses-quot-vol-1-Combo-Fields</guid>
		</item>
		<item>
			<title>How to be awesome at crabtoss</title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509632-How-to-be-awesome-at-crabtoss&amp;goto=newpost</link>
			<pubDate>Thu, 16 May 2013 02:28:52 GMT</pubDate>
			<description><![CDATA[Some of you might be trying to get the crabtoss achievements, and might find it a bit frustrating. It took me a bit of practice, but I figured out some things that might help you top the scoreboard. Once you get the hang of it, it's quite fun. 
 
First of all, get a weapon.  
 
_*If you haven't got...]]></description>
			<content:encoded><![CDATA[<div>Some of you might be trying to get the crabtoss achievements, and might find it a bit frustrating. It took me a bit of practice, but I figured out some things that might help you top the scoreboard. Once you get the hang of it, it's quite fun.<br />
<br />
First of all, get a weapon. <br />
<br />
<u><b>If you haven't got the crab:</b></u><br />
<br />
<b>Plank</b>, has a good number 1 skill. Select the crab carrier and within medium range you'll jump on top of him and take his crab. Very handy to leap forward quickly.<br />
<b>Fishingrod</b>, arguebly the best weapon if you don't have the crab. Use the number 1 skill to grab the crab right out of peoples hands from quite a distance.<br />
<b>Karka Eggs</b>, are a bit tricky to aim, but they immoblize someone.<br />
<br />
<u><b>When you DO have the crab:</b></u><br />
<br />
<b>Conge</b>, the final fear skill makes this the best weapon by far for keeping opponents out of your hair. It combines well with the run skill, so alternate between the two. Use the fear attack to bridge the gap between cooldowns.<br />
<b>Bottle</b>, drink this to refill health. A side effect of having the crab, is constantly having young karka licking at your heels. So eventually you run out of health. This will keep you up and running a bit longer.<br />
<br />
<u><b>Strategy</b></u><br />
<br />
First of all, if you see the crab on the floor, let someone else take it. Target that player, stand close to him, and during his pickup animation use skill number 1. This eliminates at least one player that would otherwise instantly take the crab from you. <br />
<br />
As soon as you have the crab, face the other side of the arena and hold your run skill. Keeping it pressed allows you to run much further, so go the full distance. You may also want to dodge immediately as you grab the crab, so enemy attacks miss.<br />
<br />
If there are giant karka around, run through them with your run skill. The run skill renders you invincible, and most likely this will provoke them, causing them to roll over the people that are chasing you. Extra points if it works.<br />
<br />
If the run skill is on recharge, and players are closing in on you, dodge roll suddenly in a completely different direction. You can even dodge roll in their direction, which is the last thing they'd expect. If you time it right, they'll miss their attack, and the crab wil still be yours. Keep them busy long enough till your run skill is recharged, and immediately use it.<br />
<br />
If you think you won't be able to hold on to the crab much longer, pass it to another player. Just target a player, and use the pass skill. In the chaos, you may be able to quickly snatch it back while your run skill is recharging.<br />
<br />
When baby karka try to latch on to you, dodge as they leap, to prevent them from slowing you down. If baby karka do hit, and are attached to your body, dodge roll to get rid of them.<br />
<br />
Apart from the steal skill, and the run skill, the other skills aren't very useful. The rock has to be picked up first, and it only dazes opponents. This stops them from using the run skill for a few seconds, but the range is poor, and it misses easily. The punch skill also isn't that good. Just steal the crab and run for it. <br />
<br />
If giant karka come rolling, dodge roll through them, or to the side. If you succesfully roll through them, you'll easily lose any chasing players.<br />
<br />
Don't forget to close the final scoreboard, and open that reward chest in the middle of the arena.<br />
<br />
If you are trying to get that crabtacular achievement, you may get lucky in some arenas, where other players will help each other get that achievement. It is hard to find such none competitive matches, but they do exist. Otherwise, just hide behind giant karka a lot, and hope for the best. All it takes is for you to hold the crab, while everyone except you, gets flattened by a rolling karka. I got it through dumb luck.<br />
<br />
<b><u>Good luck, and have fun</u></b></div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator>Rob Van Der Sloot</dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509632-How-to-be-awesome-at-crabtoss</guid>
		</item>
		<item>
			<title>Soutsun Cove Live Story</title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509615-Soutsun-Cove-Live-Story&amp;goto=newpost</link>
			<pubDate>Tue, 14 May 2013 20:12:36 GMT</pubDate>
			<description><![CDATA[New content is live. Since I don't have time to play this week, post about all the fun stuff you find here. Or complaints that make me feel better about not being able to play work too. ;-) 
 
Interestingly, everyone's favorite dungeon and ranger loving developer, Robert Hrouda had a few...]]></description>
			<content:encoded><![CDATA[<div>New content is live. Since I don't have time to play this week, post about all the fun stuff you find here. Or complaints that make me feel better about not being able to play work too. ;-)<br />
<br />
Interestingly, everyone's favorite dungeon and ranger loving developer, Robert Hrouda had a few interesting things to say about the new live story content (he was one of the team working on this: <a href="https://forum-en.guildwars2.com/forum/livingworld/southsun/Monthly-SLOW-Phases-like-F-F-was/2018465" target="_blank">https://forum-en.guildwars2.com/foru...-F-was/2018465</a><br />
<br />
<div class="anet_post">Hey folks,<br />
<br />
The Southsun Shore stuff will not be like the previous Flame and Frost stuff in regards to how time-spanning it was. We're a separate team than that one, and we have been working on this content while you all were playing F&amp;F content.<br />
Our story will last a month and then be over with, and as a result is more condensed. We've been listening to the feedback on F&amp;F, and tried our hardest to adjust where possible. So our temporary content will last just the month, but we are making some permanent changes to the island that will persist after the living story bit is over.</div><br />
<br />
Someone expressed doubts about how this would all work out, so Robert added a little more detail:<br />
<br />
<div class="anet_post">Nah, it's cool. No disrespect for stating your opinion about things. I don't want to spoil things, but I have been working near exclusively on the content that is going to be a more permanent fixture of the island. It is significantly more than NPCs and some spawns. When a precedent has been established, it's okay to be skeptical/doubtful, and it's okay to voice those things. I do hope you'll enjoy the permanent content I've been working on, and it changes your opinion </div><br />
<br />
Hope it's fun.</div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator>BladeDVD</dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509615-Soutsun-Cove-Live-Story</guid>
		</item>
		<item>
			<title>petless ranger, how should it be?</title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509593-petless-ranger-how-should-it-be&amp;goto=newpost</link>
			<pubDate>Sun, 12 May 2013 07:52:55 GMT</pubDate>
			<description><![CDATA[let me say before hand that this is not a thread about if the ranger should be petless or not, it's a thread on what the best way is to fill the gab if you're able to hide the pet. 
 
 
now that's out of the way, let's discuss options. 
when you would hide or dissable a pet you are losing...]]></description>
			<content:encoded><![CDATA[<div><font size="3">let me say before hand that this is not a thread about if the ra<font size="3">ng</font>er should be petless or not, it's a thread on what the best way is to fill the gab if you're able to hide the pet.</font><br />
<hr /><br />
<br />
now that's out of the way, let's discuss options.<br />
when you would hide or dissable a pet you are losing something, there is a gap that makes the ranger weaker then with a pet.<br />
the reason ppl want to hide the pet is because they simply don't want to deal with a pet, you could argue that ppl should then take a warrior but that's more an excuse to push away the true issue at hand.<br />
<br />
i personally think that the critical chance should increase and the attack speed with bows should be X% faster, i could be way off but that's how i would like to see it.:blush:<br />
<br />
so how do you think the gap should be filled?</div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator>sorudo</dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509593-petless-ranger-how-should-it-be</guid>
		</item>
		<item>
			<title>Guilds are borked</title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509481-Guilds-are-borked&amp;goto=newpost</link>
			<pubDate>Tue, 30 Apr 2013 13:53:01 GMT</pubDate>
			<description><![CDATA[A lot of people on several servers currently have the "lone person in the guild" problem. So if you do, don't panic, you're not alone. Your guild isn't dead. Dying, maybe, I dunno your current situation. 
 
ANet Devs are on it....]]></description>
			<content:encoded><![CDATA[<div>A lot of people on several servers currently have the &quot;lone person in the guild&quot; problem. So if you do, don't panic, you're not alone. Your guild isn't dead. Dying, maybe, I dunno your current situation.<br />
<br />
ANet Devs are on it.<br />
<a href="https://forum-en.guildwars2.com/forum/support/bugs/Missing-Guild/page/2#post1925746" target="_blank">https://forum-en.guildwars2.com/foru.../2#post1925746</a><br />
<br />
I blame Update Night.</div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator>Sir Jack</dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509481-Guilds-are-borked</guid>
		</item>
		<item>
			<title>Is there a good website for browsing weapon skins</title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509460-Is-there-a-good-website-for-browsing-weapon-skins&amp;goto=newpost</link>
			<pubDate>Sun, 28 Apr 2013 03:38:53 GMT</pubDate>
			<description>Especially if there are also costs displayed? 
 
I want to start maxing some characters...</description>
			<content:encoded><![CDATA[<div>Especially if there are also costs displayed?<br />
<br />
I want to start maxing some characters...</div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator>Alaris</dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509460-Is-there-a-good-website-for-browsing-weapon-skins</guid>
		</item>
		<item>
			<title>How many lvl 80s do you have and do you feel like you play them well?</title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509422-How-many-lvl-80s-do-you-have-and-do-you-feel-like-you-play-them-well&amp;goto=newpost</link>
			<pubDate>Wed, 24 Apr 2013 20:37:50 GMT</pubDate>
			<description>I have, so far, managed to get 4 characters to level 80, one has 100% mapping done too. Necromancer, Warrior, Mesmer and Thief. 
 
I feel like I play the necro and warrior and thief ok in PVE (which is not saying much), but my limited time was mostly spent on trying to get characters to 80 rather...</description>
			<content:encoded><![CDATA[<div>I have, so far, managed to get 4 characters to level 80, one has 100% mapping done too. Necromancer, Warrior, Mesmer and Thief.<br />
<br />
I feel like I play the necro and warrior and thief ok in PVE (which is not saying much), but my limited time was mostly spent on trying to get characters to 80 rather than learning their mechanics. I figured I could learn how to play them once they were 80, but I keep moving on to other characters.<br />
<br />
I'm working on an Ele now and having fun with that. I was thinking I might try to get her to 30 the way I usually do and then do WvW to get her to 80 as a way to force me to learn the class mechanics better. I also want to do more dungeons stuff with my warrior since I haven't done dungeons much up to now.<br />
<br />
I'm curious though, about how many lvl 80s everyone else has and how adept they feel at playing them and in what context (PVE, Dungeons, WvW, sPVP)?</div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator>BladeDVD</dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509422-How-many-lvl-80s-do-you-have-and-do-you-feel-like-you-play-them-well</guid>
		</item>
		<item>
			<title>GW2 forum down?</title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509336-GW2-forum-down&amp;goto=newpost</link>
			<pubDate>Tue, 16 Apr 2013 08:11:20 GMT</pubDate>
			<description>I seem unable to access the official GW2 forums at all at the moment. Am I the only one? 
 
 
---Quote--- 
*Server Error* 
 
403 - Forbidden: Access is denied. 
You do not have permission to view this directory or page using the credentials that you supplied. 
---End Quote---</description>
			<content:encoded><![CDATA[<div>I seem unable to access the official GW2 forums at all at the moment. Am I the only one?<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			<b><font size="4">Server Error</font></b><br />
<br />
<font size="3">403 - Forbidden: Access is denied.<br />
You do not have permission to view this directory or page using the credentials that you supplied.</font>
			
		<hr />
	</div>
</div></div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator>Rob Van Der Sloot</dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509336-GW2-forum-down</guid>
		</item>
		<item>
			<title>GemStore Thread</title>
			<link>http://guildwars.incgamers.com/forums/showthread.php?509328-GemStore-Thread&amp;goto=newpost</link>
			<pubDate>Mon, 15 Apr 2013 17:51:43 GMT</pubDate>
			<description>For everything that is new.* 
 
 
 
_Everlasting mining picks_ my eyes find -- 800 gems.  Now THIS is the stuff I like to buy.  There are new dyes (a lot of rares) for Flame and Frost which are very vibrant.  
 
-Tarnished Silver 
-Reagle 
-Pyre 
etc.</description>
			<content:encoded><![CDATA[<div>For everything that is new.<font size="1">*</font><br />
<br />
<br />
<br />
<u>Everlasting mining picks</u> my eyes find -- 800 gems.  Now THIS is the stuff I like to buy.  There are new dyes (a lot of rares) for Flame and Frost which are very vibrant. <br />
<br />
-Tarnished Silver<br />
-Reagle<br />
-Pyre<br />
etc.<br />
<br />
Too bad gems just got a high spike in trade price.  I'm going to wait for them to go a little bit down so I can get that pick.<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<font size="1">*I looked for another thread, soz if this is a duplicate, please delete.</font></div>

]]></content:encoded>
			<category domain="http://guildwars.incgamers.com/forums/forumdisplay.php?208-Guild-Wars-2-General-Discussion">Guild Wars 2 General Discussion</category>
			<dc:creator><![CDATA[&#1057;&#1084;&#1077;&#1088;&#1090;&#1100;]]></dc:creator>
			<guid isPermaLink="true">http://guildwars.incgamers.com/forums/showthread.php?509328-GemStore-Thread</guid>
		</item>
	</channel>
</rss>
