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    Pretty much same as Alaris. Not a fan of the...

    Pretty much same as Alaris. Not a fan of the salvages, everytime they were needed I always felt in a rush to get stuff to salvage because I generally had a hard time gathering enough things actually...
  2. Sounds exactly like my daily routine in Gendaran.

    Sounds exactly like my daily routine in Gendaran.
  3. Poll: Looking forward to the Charr take on the holiday...

    Looking forward to the Charr take on the holiday myself.
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    I think the buff to everybodies underwater skills...

    I think the buff to everybodies underwater skills are because of one of the fractal dungeons taking place underwater. Not to mention for most professions underwater skills are not very well thought...
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    And I think thats it for this thread for a while...

    And I think thats it for this thread for a while due to OTness.
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    I have to agree that this patch was pretty...

    I have to agree that this patch was pretty underwhelming. The underwater changes I guess are nice but tbh I avoid underwater combat like the plague.

    Warhorn actually using its trait was a good...
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    Sorry for the formatting everyone by the way. I...

    Sorry for the formatting everyone by the way. I did a quick copy and paste, shall try to add better spacing if I get a chance tomorrow (gone midnight here in Sweden!).
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    Patch notes 15/11/2012 Thief Edition

    Here are the patch changes for the thief class with the latest patch:

    Thief

    Piercing Shot: Fixed an error in this skillís damage tooltip.
    Dancing Dagger: This skillís damage has been...
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    Patch notes 15/11/2012 Engineer Edition

    So this was supposed to be a pretty big patch for engineers, the following are all the changes that were implemented. Feel free to post your thoughts!

    Engineer

    Elixir
    Elixir X:...
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    Patch notes 15/11/2012 Ranger Edition

    The following are the changes made to rangers in the last patch. Thoughts everyone?

    Ranger

    Improved the effect chance on ranger spirits to 35% base and 50% when traited.
    Beastmastery...
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    Patch notes 15th November 2012

    Can all be found here

    Or for those not wanting to go to the official forums pasted below!

    Removed the Lost Isle intro paragraph due to character limits on posts




    Dungeons
  12. Glad to see that I'm not going entirely mad yet.

    Glad to see that I'm not going entirely mad yet.
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    A key binding to switch between passive and...

    A key binding to switch between passive and aggressive would be nice too now that I think about it. I don't think there is an option to bind it right now.
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    Fixed, I think... It's first thing after waking...

    Fixed, I think... It's first thing after waking so anything i do right now is on the blurry side lol
  15. From my experiance with BHA RTW and FA havent...

    From my experiance with BHA RTW and FA havent made a huge difference (if one at all...) even when combined. Still it can be a fun skill if your lagging like crazy (something i've been doing...
  16. Well as you pointed out yourself the AoE run...

    Well as you pointed out yourself the AoE run trigger's from MoP which is a huge pitty. MoP+Barrage can be a little more fun and less energy hungry. I havent time to do the calc's now but I wonder...
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    Calm it, now...

    Calm it, now...
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    Vallen a closed thread is certainley going to be...

    Vallen a closed thread is certainley going to be made until we get some Hosting on the site. :grin:
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    Haha. The bow FAQ hopefully Hahnsoo will start...

    Haha. The bow FAQ hopefully Hahnsoo will start doing now his said his back but if not I'll just have to find someone else in the community :wink: or get my net connection to work again properly so I...
  20. Glad to see your return Hahnsoo, you've been...

    Glad to see your return Hahnsoo, you've been missed ^_^
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