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I do not see why taking on groups of people has to be a problem... I try to find groups of enemies (1-3 for on level or higher level)(4-8 for lower levels).
I use an Elementalist/Necromancer and I have yet to fight a large group of monsters without killing all of them, killing most of them, or crippling all of them.
Current Level -- 20
Stats -
9 Blood Magic
9 Death Magic
11 Fire Mage (+1)
11 Energy Storage (+1)
Fireball -- 15 energy
Phoenix -- 15 energy
Inferno -- 10 energy
Vampiric Touch -- 15 energy(steals 53 hp)
Vampiric Gaze -- 10 energy(steals 47 hp... I think)
Soul Feast -- 10 energy(replenishes 173 hp)
Well of Blood -- 15 energy(14 seconds of +4 health regeneration)
Well of Suffering -- 15 energy(14 seconds of -3 health regeneration in enemies)
Total Health -- 510
Health Regeneration -- 0
Total Energy(including additions from equipment) -- 73
Energy Regeneration -- 4
Armor Type -- Pyromancer
Equipment Used -- Deadly Cesta
(11-21 COLD dmg -- 5% chance of faster casting)
-- Grim Cesta
(+11 energy -- 5% chance of faster spell cycling)
-- Third Eye
(Fire Eye -- +1 to Fire Magic, +1 to Energy Storage)
-- Rune of Minor Vigor
(+30 hp)
Other Equipment Stored
-- 3 Gold Staffs of Earth -- various stats
-- Trunchen -- 11-21 COLD dmg
-- Fire Wand -- 9-11 FIRE dmg(I have GOT to sell this thing)
-- Tall Shield -- +11 armor (no requirement)
Additional Notes:
When I am using henchmen, I use two warriors, one monk, one necromancer(if if undead area, I use and elementalist instead), one ranger
Alternate Spell Setup --
Vile Touch - 10 energy
Vampiric Touch - 15 energy
Vampiric Gaze - 10 energy
Fireball - 15 energy
Armor of of Mist - 10(15?) energy(+6 armor and 33% movement increase)
Meteor - 10 energy(exhaustion)
Soul Feast - 10 energy
Inferno - 10 energy
Note: This set up is obviously meant to take down one target at a time.
Last edited by Aldair; 27-05-2005 at 08:59.