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  1. #1
    GWOnline.Net Member Fox shadow's Avatar
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    best way to take down a warrior

    alright been in pvp, so i know warriors aim for us and monks first. so what's the best way to take out a warrior quick? i have empathy and lots of domination magic. if it were a spell caster they'd be backfired and on their back in two seconds, with no mana. But as of now with my skills to take out a warrior its, empathy-dot-energyburn, and they're still standing.i have yet to find clumsiness, and im certain once i find an ideal way to sufficently handle a warrior my build will be close to perfect. whats your best mesmer solution to handle warriors?

  2. #2
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    one antiwarrior mesmer is quite posible and VERY efective, but really, thats not what the mesmer is suposed to do in a combat. being antiwarrior make u a decoy so first choose monk as second and all warrior will come for u but also the casters.

    some nice antiwarrior would be
    -empathy
    -energy burn
    -sympathetic visage
    -conjure phantasm
    -clumsiness
    -illusionary weaponry
    *mesmers powers deal "caos" damage wich ignors armor so warriors are screwd.

    with this 6 a warrior has no chance to live. But after 1 is dead, ur next on the list. My advice is: if ur mesmer, stick to ur mesmer jobs... counter spells, buffer enemys, make them get pissed off.

  3. #3
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    Burden them and run away?

    I've only a mes as a secondary to a warrior, so being in melee is fine. Something like empathy+chaos storm should make you a little costly to attack, but you might be better off looking to your secondary class for warrior disuasion.

  4. #4
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    ihave some tohughts in mind

    I have some thoughts in mind.
    I will post when i'll come back from school.

  5. #5

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    physical resistance and hope that u wont get smacked by elemental damage.

    this skill works well to protect me in PVP 70% of the time

    now i use troll unguent and just run the heck away

  6. #6
    GWOnline.Net Member Tsume's Avatar
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    Quote Originally Posted by Im Bogus
    with this 6 a warrior has no chance to live. But after 1 is dead, ur next on the list. My advice is: if ur mesmer, stick to ur mesmer jobs... counter spells, buffer enemys, make them get pissed off.
    Well, the fact is the Mesmer has spells directed specifically towards handling Warriors.... So saying that its out of the Mesmers 'job discription' is very juvenile and not well thought.

    A Mesmer carrying around a choice utility skill or two can deal with any most warriors 1 on 1. But rarely are you attacked by only one player.

    The fact is you are a soft target who depends on others to heal him in battle. And when you have 3+ Warriors on you, your not going to be able to stand up to them...your just not.

    But as for those stray Warriors coming after you, depending on your build just one skill could let you easily force them to switch targets or fall at your hands.

    If you use Domination Magic get Empathy and Shatter Enchantment. Empathy usually deters a Warrior, but those pesky W/Mo's someitmes think 'Well I have self heal and regen, I'll just keep hitting'. Shatter Enchantment gives a large sudden burst of damage and strips them of their self healing, and that righteous Warrior is suddenly taken down a peg, realizing 'hey this guy can avoid me, new target'. Wastrel's can be pretty effective for damageing Warriors, if you time it between their Adrenal build up.

    If you have Illusion Magic Sympathetic Visions or Soothing Images denies your adrenaline dependant (most likely) enemy of his fuel for really damageing you. If you have Illusion your probably have some Degen, and you might as well throw it on 'em. You also have Ineptitude which blinds, and I know from useing this skill that it works very well against mellee targets. I believe thats where Inepetitude and Clumsiness shine.

    Inspiration Magic, you have Spirit of Failure to make em miss and Physical Resistance to protect you from well...physical damage.

    Now thats some general, you say you specialize in Domination Magic.

    Well Empathy is a dead on choice, and Shatter Enchantment is usually a big help. Even if they are not W/Mo, once he gets knocked down a bit with Empathy thers a good chance someone will throw an enchant on him. And Shatter Enchantment is not exclusively a skill to take down the Warrior, its multi purpose so your not loseing any of your caster slay power by taking it...if anything your gaining some. If you get a target down low theres a huge chance hes gonna get a Healing Breeze cast on him, and it also takes care of that pesky Aura of Restoration.

    Really with those two and constant damage from whatever weapon your useing, along with your other damage skills thrown in you should be pretty set against a single Warrior target. Just take time to cast empathy on them, and then go back to asaulting that caster your after. If they persist then turn around and deal with them.
    I am the son and the heir of a shyness that is criminally vulgar
    I am the son and heir of nothing in particular

  7. #7
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    Tsume explained better then i had on mind, but i just want to say that DoTs is very powerfull against warriors, so spells like Phantom Pain and Conjure Phantasm can do well, and also Crippling Anguish but this is an elite skill.
    All this spells are illusions and u said u master domination, u can just stick to Tsume and u will do well.
    Now that i think on it u can add also Mantra of somthing (i dont rememcer) who make your illusion hex last longer, this will make your DoTs (6 - 11 degenration) deadly! :)

    BTW if some1 can look at the post Mesmer in group and help me this will be good.

    Hope i helped.

  8. #8
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    Well, to make a Warrior useless for a while, use a Me/N, cast Empathy on them, then Spirit of Failure and Price of Failure, with each hit, they loose HP cause of Empathy and have a 50% chance of missing, and if they miss, they loose even more Hp cause of Price of Failure, and you regain energy through Spirit of Failure, adding lots of hexes on top of that and you're set vs. Warriors
    (btw, if you have Mantra of Persistence on, the targetted Warrior is screwed throughout the whole battle)

  9. #9
    GWOnline.Net Member Crimson Stigmata's Avatar
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    I believe shatter enchantment is the key. That mending spell is what's stopping you from taking them down and their constant healing. I need to find shatter enchantment. -_-;

    Im a domination mesmer so what I would figure to cast on the warrior is:

    shatter enchatment-empathy-backfire

    This is very easy when there are no monks to heal them. Tsume's post is very comprehensive. I have yet to acquire the other skills he mentioned. With the absence of shatter enchantment, I usually just cast empathy and Imagined Burden on the warriors and then run with distortion on me.

  10. #10
    GWOnline.Net Member Tarew's Avatar
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    One resounding and simple answer here:
    If Warriors are engaging you in close combat you're doing something wrong and if the opposing Warrior is good you're going to pay the price for it.

    In all honesty a Warrior should NEVER be allowed to get into close range with you. This is one of the reasons why Crippling Anguish is one of my favorite spells in PvP.
    I've finished numerous Warriors who tried to chase me just by casting this on them, running away (not too quickly) and letting them chase me (if they're bad out of healing range) all the while draining their health with Crippling Anguish and Conjure Phantasm.
    Unless you have Empathy AND their health is already very low you should never engage a Warrior in hand-to-hand combat and even then it's still risky if there's a monk nearby. Anything else will fail miserably against a good Warrior player 95% of the time (though I'll admit only a small amount of Warrior players are actually good with them).

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