I have made a build for PvP, I have ordered Guild Wars Collectors Edition but yet to receive it in my mailbox. So I am just planning in advance and have no Guild War experience. (I have played D2 a long time ago though :)), so please excuse me if I made some noob mistakes:
- Arcane Echo* (Illusion)
If you cast a spell in the next 10 seconds, Arcane Echo is replaced with that spell for 20 seconds. Arcane Echo ends prematurely if you use a non-spell skill.
Energy:15 Cast Time:2 Recharge:30
- Chain Lightning (Air Magic)
Target enemy and up to two other enemies near your target are struck for 76 lightning damage. This spell causes Exhaustion.
Energy:10 Cast Time:2 Recharge:20
- Lightning Strike (Air Magic)
Strike target enemy for 38 lightning damage.
Energy:5 Cast Time:1 Recharge:5
- Lightning Orb (Air Magic)
Lightning Orb flies toward target enemy and strikes for 76 lightning damage if it hits.
Energy:15 Cast Time:2 Recharge:5
- Lightning Javelin (Air Magic)
Send out a Lightning Javelin that strikes for 30 lightning damage if it hits. If Lightning Javelin strikes an attacking enemy, that enemy is interrupted.
Energy:10 Cast Time:1 Recharge:5
- Power Drain (Inspiration)
If target foe is casting a spell, the spell is interrupted and you gain 21 energy.
Energy:5 Cast Time:0.25 Recharge:25
- Ether Feast (Inspiration)
Target enemy loses 5 energy. You are healed 21 for each point of energy lost.
Energy:5 Cast Time:2 Recharge:8
- Energy Drain [Elite] (Inspiration)
Steal 16 energy from target foe.
Energy:5 Cast Time:1 Recharge:20
* Planning to use Arcane Echo with Chain Lightning.