0
| Thumbs Up: |
| Received: 0 |
having one dedicated healer and one who has healing as secondary is very useful, as well as is having one guy with high armor (warrior or ranger). when i'm forming a group, the rest are basically "whoever is willing". it has always worked out so far. again, i think it's because many people don't understand that builds other than Mo/- and W/Mo have any use, and that the only way to succeed is to rush all the enemies as quickly as possible.
WHat i hate are discriminators, and ill explain.
Situation 1: In the earlier missions, people will choose characters by LvL. No matter how good you are, even if someone has the same primary and secondary, if they are higher and the team notices, you are left alone. this forces you r character to use heanchies to go around the mission or explorable area in hopes of gaining a lvl, just so your resume to other groups looks better.
situation 2: people will pass you up most times depending upon your professions. if you are a healer or warrior, you get drafted faster than the cleveland cavs drafted LeBron James, yet ifd you are necro or mesmer, you become just an after though or nothing more then a means to "fill in the blanks" in the team.
Situation 3: whatever your primary is, too many group leaders characterize you as having one role only. Many a time with my SMITING/SELF PROTECTION ONLY monk, i have been told just to "heal the party and nothing more" and if i happen to say i dont, in some rare cases, i get booted in the town.
Im thinking of 2 solutions to these. have a little tab that list the names of player who are "active" and want to join a group. the leader just chooses, and let there be a function where the person LFG can auto accept or manual accept. LFG requires group leaders to read through all teh BS on screen to see who said what, what LVL they are, and what their classes are. I hate that.Another thing is that people can have small 1 sentence "bios" that tell a characters role that pops up when the leader highlights the name. this is helpful(though it will cuase even MORE discrimination)as it will tell what a person needs, and its not like any mission atreas have more than say 40 people anyway, wont be hard to sort class then role.
Any group can be good as long as it has only one LEAD and you take it slowly. But you can't take the fact that more than half of the population of GW are idiots who runs around aggroing all mobs and asks "Whats the Circle around my char on radar do?"
I hadn't grouped with anyone before the ascension quests, and learned quite a deal about the players here in short time. Sometimes you can get lucky and get a decent group, others you get stuck with guys who think they know what they are doing but don't. I can see why a group definately needs at least one person who is primarily concerned with healing, after that though it doesn't matter to me. Each class adds alot to an adventure, and I have more fun with people who are competant with any class combination then jerks in a specific mold.
A prime example for me was when I was asked to group to make a run for the Dune mission from Hero's Audience. The group was almost all clanned and seemed like they knew each other. Many had the 'best' armor for that level and considered themselves knowledgable players. So how did the trip go? It involved them just running through trying to sprint to teleporters, agging every mob on the way from sand elementals to jade scarabs. So, once they get to the teleporter they have an army of 50 guys chasing them, and of course we all die horribly. I ask why we weren't killing off at least the smaller guys and they tell me because it takes too much time! You know, because having to respawn and rerun the entire length doesn't take any time, not to mention the ton of mobs sitting at the teleporter waiting for our return. I politely let them know they had no focus and no plan worth mentioning, and that my services would be served elsewhere. I then went back and did the trip with henchmen, and an hour later they were still in town asking for groups to make the trip heh.
I may not be a power gamer or the most knowledgable GW person around, but I do know how to have fun while adventuring, how to follow orders if a leader has been chosen, and how to target effectively. If others are of the same mindset, I dont care what they play. Only thing I discriminate against are bad names, I don't waste time grouping with guys named Mr Snuggles, Ima Healer etc. I am currently playing Brynhilde Leoncouer if you need help (I'm level 20 w/mo broad based char, ie can ress/smite prayer some/and tank).
| Thumbs Up: |
| Received: 0 |
that's unfortunate. despite my willingnes to follow directions and work as a team, i don't bother to make special, creative fantasy names for a game in which i have no intention of RPing. so far i have found plenty of players who acknowledge the need for strategy but aren't hung up on names you can't pronounce. if you don't want to play with us, i suppose that's entirely your option, but i dispise "name bigots". if that doesn't matter to you, congratulations. if you change your mind, congratulations as well.
for the rest of you, note that some of us can be somewhat effective group members without having fancy names.
| Thumbs Up: |
| Received: 0 |
I agree with this statement. If you base who you invite to your group by thier name, then you have tunnel vision.Originally Posted by Corrodias
I'm not a big role-player, and my names pretty much show it (Poppy McShotgun, Crimson Slayer), but that doesn't mean I don't know how to play this game. Not to toot my own horn or anything, but I take pride in being one of the best healer monks in this game. Almost every group I've been in, the members have stopped after a big battle and say, "Man, that's some awesome healing!" or something to that effect. So if you skipped me over because of my name, I feel sorry for you.
agreed,/lfg will upload what quests you are currently doing,your lvl,in a seperate box making it easy for people to browseOriginally Posted by MZad
| Thumbs Up: |
| Received: 1 |
I'd like to see an /lfg option too. Maybe it won't help the quality of groups any, but at least it can make more obvious the people who are actually looking to group vs. the people who are just standing around waiting for friends (or just standing around for no reason).
I'm also very much against how people see the roles in this game like it's EQ2. Tank, healer, anything else is useless chaff. Personally, I don't care if our group has a healer at all. Enough of the classes have self-heals, and with good strategy, you're not going to get over-run like you will in an MMO. To me a N/Me who can disable/criple half the monsters is just as good as a healer. I'm not going to tell other people the way they should play. It's their character, I'll let them play anyway they want. If they're a monk that doesn't use heals, it doesn't matter to me. I'm interested to see what their strategy is =)
| Thumbs Up: |
| Received: 0 |
I've only really played unorthodox characters, I think. I haven't have any trouble with that stuff, and nowhere near the amount as in other games. I've gotten groups pretty easily.
The only character I had a problem with so far is Mo/W. Even though I tell them beforehand that I'm not a healer, sometimes I get "well you're a monk aren't you? heal damnit."
Some people are just disgusted that one might play a melee monk. Overall it hasn't really been much of a problem though, and even with the melee monk I've been able to get (and hold) parties almost as well as with any other character. (note: the character combo can't be that bad, there was a similar preset called zealot, and on my third try or so in the arena we had a 46 or 47 winning streak)
A cookie-cutter character might have less people leave on them, but I've been doing fine so far.
I was kind of thinking about having a guild of these kinds of characters. And put the elitists in their place.
"omg you n00bs that's just stupid ur monk doesn't even heal and ur ranger does, wtf u r so stopid itiodts omg i cant spel im so pissed at ur stupidy"
And then you smash them!
Last edited by Metagenki; 16-05-2005 at 09:41.
I think that /lfg would be a good idea, but with the options to indicate which quest that you are doing, or if you are willing to take part in any quest.