If I have a wand that has 20% chance of quicker recharge on X skill and a Foci that has a 20% chance of quicker recharge on X, does that mean I have a 40% chance of quicker regarge when I use X skill? Or at most, chance of recharge caps at 20%?
Does this also apply to other mods to weapon? i.e. if I cast a a spell to make enchantments last 10% longer and have a weapon that makes enchantments last 20% longer, would enchantments last 30% longer or would enchantments only defer to the 20%.
I'm more interested in learning the answer to the first question.