I started a mesmer because I really enjoy the idea of being a thorn in everyone's side during combat :D So far I have really liked the character but I am stuck on what second profession to take. I was thinking of going elemental but I have already seen many mes/ele so I am not going to do that.
Basically, I want to be as annoying as possible when fighting others. I really like being in parties so dealing damage isn't a big deal to me. I was thinking either necro, for the extra curses to disable players, or monk, for healing and resurrecting allies. The more people I can get cursing over their keyboards at my, the better.
Any replies will be appreciated, thanks
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Thread: Mes/Necro or Mes/Monk?
28-05-2005, 04:53 #1
Mes/Necro or Mes/Monk?
28-05-2005, 07:05 #2
My advice, if you like becoming a pest, is be a Mes/Necro because of a bigger selection of comboing hexes and spells that could greatly amplify your...well lets say "pest-factor"
btw its nice to see another fellow who embrace the arts of control over the rashness of damage-dealing.
28-05-2005, 21:10 #3
mes/mo is really annoying too.
lets say the entire team is trying to kill this one warrior but he keeps getting healed
he finally dies, you start ressing (with fast cast) and hes right back up again
28-05-2005, 22:21 #4
Good questionOriginally Posted by Nern
Either way both are really annoying :happy14:
28-05-2005, 22:23 #5
Originally Posted by Hokutan
29-05-2005, 03:07 #6Originally Posted by Hokutan
29-05-2005, 03:42 #7
A Mesmer/Necro can be a RIGHT PAIN!
But for something alittle different try a ranger and work with some traps. Its funny watching a W/Monk running at you while crippled and slow while bleeding and abit of Con-Phan or empathy so when he does get to you he is hurting from trying to hit you.
29-05-2005, 04:06 #8Originally Posted by TheCheech
I think I'm going to go the Mes/Necro route to be the best player disabler possible. Again, thanks for all the replies and suggestions.
29-05-2005, 05:04 #9Originally Posted by Brisbane
29-05-2005, 05:15 #10
Now I'm not too sure what way to go. I guess the fast casting and healing, complimented by all the energy draining would be really beneficial to a group. I was looking at some of the necro skills and from what I have seen they steal life and the likes more than disable other players. Are there any monk skills that disable players, or, since disabling is my main goal over actually killing them, is the necro the way to go?
Heh, I read your post on how you were dancing in front of the warrior and he couldn't hit you. I want to mess with people on that level.