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-Cleave-penetrating-executioners
I have these 3 just to pump out the most damage i can (since thats all im really good for...i guess >.>)
-Dismember-Rake
I used to have sprint and frenzy, but flipping monks and stuff just run from me like mad, so this cured that. but now i dont ahve frenzy. :'(
-Mending-healing breeze
The main reason i have mending is because its like immunity to bleed, and a good damage reduce. Also alot of my stuff has the (while enchanted) modifier. I COULD drop breeze, but its usefull for healing whoever is taking heat.
-Ressurection
Duh.
So, this is my current skillset. Id really like to squeeze in purge conditions and maybe some tactics skills, and im trying my damnest to egt evisceration, which will free up a spot (by removing cleave and dismember). Any advice or comments/criticism?
Are you planning on this being a PvE build or PvP build? Right now, it's looking like a decent PvP build. If you are PvPing with this skillset, you might want an adrenaline-charging skills so that you can cycle executioner's strike/cleave/penetrating quickly. Personally, I would chuck either cleave or penetrating blow for this, and replace it with battle rage. It doubles adrenal and lets you run after any pansy rangers or spellcasters.
As for the healing breeze/mending, I would replace mending for remove hex or mend ailment (purge conditions is quick, but the recharge is waaaaayyy too long).
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Battlerage looks sweet, ill run out and egt it. Itll have to replace cleave though, Since they are both elites. But it does take care of my lack of sprint. and since i have that i can egt rid of cripple and stick something else.
The problem with egtting rid of mending is that i lose 45 hp, 15%dmg on weapon, and my -2dmg reduce. So ill get rid of breeze.
EDIT: yes this IS for pvp. i switch otu skills when i want to PVE
Last edited by Koop; 21-07-2005 at 07:22.