1) Word of Healing
2) Healing Touch
3) Orison of Healing
4) Dwayna's Kiss
5) Shatter Enchantment
6) Mend Condition
7) Hex Breaker
8) Ressurection Signet
Full Healing/Divine Favor with 3 Domination.
Full Judge's armor with a healing cast speed/recharge wand and +1 healing prayers icon. (PvP character stuff)
I tried all these crazy builds that rely on high mana with divine boon, blessed signet, healing seed/healing hands, and assorted enchants, but I ALWAYS ran out of mana and blessed signet could never cast fast enough to get my mana back before I or others started dying.
So I developed this build from each of the frustrations I've encountered in PvP.
Normally, I just use Word of Healing and let em drop to 50% if the damage is light, otherwise I spam them and whoever else starts dropping with Word, Orison, and Dwayna's Kiss so I always have a heal available. I found that Heal Other uses too much mana.
With Word, you can be all the way down to 5 mana and someone almost dying and knock them back up to 45% or so in no time, that's why I like it.
In the beginning of the battle when the gates open, I always put on Hex Breaker b/c every necro and mesmer will be after you. The last thing you need is hexes all over you. It will recharge by the time it's broken, so keep an eye on it and recast it to block 2 in a row.
Reason for bringing Shatter Enchantment is so that when the first target is called before anyone takes damage, assist and nail their clutch enchantment off and they will drop much more easily. Another use is for those evil warriors who use monk protection skills and healing breeze with defensive stances. Without their enchantments they die easily.
I like Mend Condition b/c warriors in my group get mad when they are crippled or blinded so I toss these around to help them out.
If I'm getting beat on heavily, usually if I spam healing touch and orison on myself over and over they really can't take me down unless they have very high DPS.
I'd like any comments or feedback. Thanks :happy34: