Lightning vs. Fire
The primary difference between lightning and fire damage is that lightning is meant to be a very powerful single target damage line, while fire should be a very powerful multi-target line. We felt that Chain Lightning was a little too powerful in terms of multi-target damage, and we felt that some of the basic fire spells like Fireball and Meteor where a little too expensive for the damage they did. We reduced the damage and effect of Chain Lightning and lowered the costs on some of the fire spells to help bring these more into balance.
- Meteor: lowered Energy cost to 5
- Fireball: lowered Energy cost to 10 and recharge time to 7
- Chain Lightning: increased cast time to 3 seconds; decreased damage to 10..85; lowered maximum distance between targets