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The sundering prefix gives you a chance to hit with armor penetration. Now that ability itself has a chance to occur. What i am curious about is how exactly it works. Say you have a 10/10 sundering bow string on a bow.
You fire an arrow at an enemy, and have a 10% chance to "activate" the armor penetration. Say that you succeed and activate the armor penetration. Now do you actually penetrate their armor? Or with that arrow you have another 10% shot of actually armor penetrating?
If this is how it works, it seems AP will never actually occur, or if so it will be extremely rare.
a 10/10 sundering mod will have 10% armor penetration 10% of the time. Easiest way to explain this: You swing your sword that has a 10/10 sundering mod on it. For every 100 swings,10%(in this example 10 swings) of those swings will have 10% armor penetration. Which means on 10 of those 100 swings your attacks will have 10% armor penetration and infilict more damage.Originally Posted by Selacius
Reorx Fellstrom W/E20 | Eladrin The Swift R/W20
B A L T H A Z A A R Mo/N 20 | Riven Drakhar Me/Mo 20
You got it almost right.
If the armor penetration is activated (10%, so 1 hit/shot out of ten), that hit/shot penetrates the armor for 10%.
My understanding of that last number is that actually 10% of the armorlevel is ignored, as if the victim had a lower armor at that moment.
So let's say the enemy has armor AL80, then IF the armor penetration activates (remember, 1 hit/shot out of 10), that hit/shot would injure the enemy as if he had only AL72 (10% out of 80 is 8).
But I suggest you check out SonOfRah's article on damage. I can't recall the exact location, but I think it's somewhere on the main GWOnline.net site.
That article has everything tested and explained.
EDIT : IBeJebus beat me to the answer :D
Last edited by Wandalf; 27-09-2005 at 18:09.
Dalfo Curativo
Funky Healer