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This build is fun and was suprising effective in CA. Ever since I stepped into the world of Water Magic I knew it that Ice and Curse went so deviously well together, and I was right. :happy14:
Curses- 16
Soul Reaping- 11
Water Magic- 8
1) Feast of Corruption (E)
2) Desecreate Enchantments
3) Parasitic Bond
4) Armor of Mist
5) Blurred Vision
6) Ice Prison
7) Plague Touch
8) Rez Sig
The basic idea is to rush in and Parasitic Bond everybody, making them more succeptible to FoC. If a Warrior is present Blurred Vision goes on him/her to stop any killing from them. Once hexes are on everyone, it's time for FoC and DE. If a Warrior is foolish enough to come after you 1 on 1, you've got it won. Simply Blurr/Prison them and run, then hit them with FoC and DE, rinse and repeat while they are running around slowed trying to get you. :clap:
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only one thing, the Desecrate Enchantments targets enchantments and not hexes, or is this ment for players having enchantments on them?
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You can try SoulBarbs with water considering that almost every water spell is a hex, and you can use spinal shivers as well. :happy34:
Which is pretty much exactly what I do :) works wonders.Originally Posted by KissMyShoe