For what its worth heres my 2 cents.
I have been playing since release, mainly PvE with an exceptional 40+ member PvE guild whom I/we have a great time together playing the game and helping newer guildies progress through the PvE side of the game.
As a guild we have competed with success in 4v4 team arenas but dont have the members interested or on consistently to compete in Tombs as a guild.
Hence I have started playing tombs by myself because I want the experience of 8v8 and the chance to win HoH, the one thing I have not completed in game.
Take my W/Mo into tombs spam endlessly for group...nothing...finally get into group of most likely similar players and then wait around to complete the team, we do, get into tombs get pwned....FUN FUN FUN. Rinse Repeat!!!
Ok then I start a monk to hopefully get into more teams quicker. It works... GREAT. Get into tombs pwned. OK OK maybe its me. Try Bonder, Strict prot., Strict heal, combo monk, smiter.....pwned, pwned, pwned.....now this is boring.
Dam I hate this, PUG after PUG after PUG is pwned by Sacc teams, IWAY teams, Spike Teams, Corrdinated Guild Teams....this is enough to drive me to start playing a new game!!!!
Screw it Iam gonna break down and join an IWAY team......
I get into team very quickly .....GREAT...Dont need to show some stupid *** deer emote to prove to some punk that Iam a good player (which by the way I am!!!).
Friendly group...they explain the build and what I should take (although I know the basics for IWAY) we enter tombs and Win...my God that was fun!!!...Second round under 200 rank Guild and we Win....GW is getting fun again.....third round we Beat an IWAY team....took forever to do!!!...The best fun I have had in GW!!!! My God my GW Experience has been taken to new heights!!!....Holy Crap!!!! Iam in HoH!!!! we lose but I dont care that was awsome!!!
Group splits up...I get into another IWAY group in under five minutes...iam in Tombs in another 10 minutes....Amazing!!!....We Win...We Win...We Win...We Win....Iam in HoH again!!!! in same Night!!!...We lose...but I dont care because this is the most fun I have had in a long time in GW!!! And by the way this is with two Henchmen since along the way 2 of the IWAY PuG have dropped!!!
For all you IWAY hatters out there just beat the build instead of complaining about it.
If not for IWAY I would not have experienced last night and would have probably left Tombs for good. Now Iam learing the maps and the strategys and having alot of fun.
Thank you GW for not Nerfing IWAY...you have kept a player on board....Oh and by the way Now that I have played the build even a pug that knows how to counter it can beat it. But on that token good luck finding that PuG to beat it. Since not many Emote weilding snobs will allow us former PvE players or New players to join their eliteist groups. This gives me a chance to Kick their deer emoting, R3+ spamming, emote me to join our group *** into the ground.
So for everyone out there that wants IWAY dead have fun playing the same old people and teams match after match because people like me would leave Tombs because of the effort to even put together a balanced PuG team who are for the most part like me newer to PvP and get pwned time after time.
So now instead of complaing about IWAY I will be playing IWAY in Tombs, havin fun....and isnt that what GW is about anyway...and eventually killing IWAY teams.
Get over yourselves...PLAY THE GAME!!!!
I will be in Tombs playing IWAY...if you need an IWAY warrior Iam your man!
whisper me.. Meyer The Mauler
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Thread: I'm sick of IWAY
08-12-2005, 14:08 #121
Last edited by jeffmeyer; 08-12-2005 at 14:21.
08-12-2005, 14:37 #122
08-12-2005, 14:54 #123
I think jeffmeyer's post succintly summarises the situation with IWAY. In the first place, it's a good way to get PvP beginners into Tombs, and it'd be a shame if it were severely nerfed. On the other hand, however, any build that allows an unco-ordinated PuG with no voice-comms to get the better of top-200 ranked Guild teams CLEARLY has balance issues. While not impossible to beat, it gives its users an edge which could be called unfair.
Jeff, no offence, but you can't call yourself a good player based on your experiences in PvE. Mobs act in a predictable, clockwork fashion. They use known skills, they can be lured away from their group, they can be tricked into doing all sorts of things that human players (even inexperienced ones) would be too smart to fall for. PvP is faster, unpredictable, all in all an entirely different game. An experience team that has practiced together lots of times and co-ordinates the game via voice comms SHOULD have the edge over a PuG with no comms: that is the nature of the game or at least should be. Doesn't it worry you that you can thrash much better teams than yours (I am referring to the overall quality of the team not to the individual skills of its members) with a random group?
Everybody knows IWAY can be beaten, that isn't the issue. The issue is that the metagame has all-but stagnated as everyone is forced to carry lots and lots of warrior hate in order to deal with these groups that rely on a single, unbalanced skill. Nobody likes to see their experienced, highly-co-ordinated team of crack players from a top-100 ranked guild lose to an IWAY PuG when they had decimated every other build they came across: it gives you the feeling that builld doesn't matter, preparation doesn't matter, individual skill doesn't matter, and Tombs is only a glorified rock-paper-scissors game, with IWAY being a very, very big rock.
I would be extremely disappointed if ANet nerfed IWAY to the point where it's no longer a feasible build, as I do think it's a fun way to get people PvPing, and that's a good thing. But it IS a bit too MUCH at the moment, and I hope even the people doing IWAY and enjoying it can see that.
08-12-2005, 15:06 #124
Well you dont know me or if I am good player or not, but like Monster mobs with known movements and skills so is IWAY. So IWAY is no better then a group of monsters, you all know it, you all hate, YOU ALL SHOULD OWN IT, but you dont!!! and why is that? Please explain? Maybe that well coordinated, TS yaking guild should own it. Well maybe they are the noobs for not owning IWAY. From just running IWAY for one night because iam tired of the endless spamimg and bad PUGs IWAY is so beatable. If that balanced guild team was so balanced IWAY is so owned. Try Wards, blind, Ageis anything.........
I dont mean to sound harsh but I want to play Tombs, and Iam NOT leaving my guild, and Iam also not wasting my time spamming to get into a bad PUG to get beat time after time. Pointless. If eliteism is what is wanted in tombs then maybe there should be some kind of random pug option in tombs that matches random PuGs and gives them the same chance!
Thinking back on last night in some of our victories the other teams didnt kill our pets so we didnt really get to use IWAY...so does that still make us and IWAY team? And we won...so we are a Warrior/pet team build HMMMMMM! not IWAY :happy14:
Last edited by jeffmeyer; 08-12-2005 at 15:43.
08-12-2005, 15:10 #125Originally Posted by zma001
Say the majority of us (even more then now) decide to say the heck with it, and grind fame, much like we would farm gold or rare items. The metagame takes a much more drastic shift of who utilizes an IWAY build, say nearly as high as 80%.
For those who IWAY, how would you feel if every match you face would be an IWAY build? Would you say "I'd be ok with that' (Which of course, I'm sure many would), but what about after a month of facing the same thing over, and over, and over again?
From my experiences, if we fight straight through to the HoH, half of those teams (about four) will be IWAY. That's not counting the altar maps or multi team matches. I turn off local chat whenever I go into the Tombs because of the attitude and egoism that's rampant there, from everyone
I'm rank 7. I got my fame from playing way back in the way, back when you fought Rift Wardens and there was a 6 man match after the Underworld. I think I played a total of ten matches as an IWAY participant to see how it operates. I only mention my rank to show that I've been in a few matches in the Tombs, so I have a bit of an idea of what's out there. In no way do I think because I'm rank 7 I'm better then any rank 1-6 players. Quite frankly, there are some horrible rank 6 players, and some horrible rank 9 players. I let my playing dictate my talent for me (and my old storage full of Celestial Sigil's, which I sold for Fissure armor funding :lol: )
While I hate to use the term, only the fanboys of it really consider it to be skillful. Skillful to me is understanding where to position your monk as to be able to kite away from a spike if you are target. Skillful to me is anticipating that spike, so you can Infuse your target multiple times. Skillful is knowing the correct order to cast your hexes in order to protect the most important hex from being removed. Skillful is knowing how to interpet a build by its participants, and formulating a stragety while engaging them in a match (requires some type of voice chat usually). Skillful is not overextending your avatar as to endanger your own safety, or that of a healer to rushes out of position to save you.
Regardless of the fact of how a build is played, I think I can safely say almost any person who was given a 3 match warmup could play in an IWAY team successfully. That's not the case with say a Ranger Spike build (some lack coordination and timing), a hex stacker build (some lack the thought behind it), a rainbow spike (some can't multi-task or spike on intervals), or even a balanced build (some just can't grasp the concept of a team build).
Lastly, for reasons stated in this post, I've given low to no ranked players a chance to play with r6-9 pick up groups with me, because I've chatted with them, and they want to play. Nine times out of 10, they end up getting booted because either a) They lack comprehension or talent, and are a liability to our build, or b) They put up a huge attitude and argue with what our build should have.
That's why I will never invite someone (unless I know them personally, or have played with them beforehand) that has very low rank or fame. Attitude. I think that attitude carries over to the IWAY teams they end up joining, and then automatically get a grudge for others, because the majority of IWAY teams feel the need to shoot their mouth off and act very ignorant to other teams, unprompted, and regardless of if they win or lose. I once had an IWAY warrior call me a F****** n00b because I constantly kept using a Ward vs Melee, and he couldn't kill me. And those of us who have a higher rank have an elitist mentality and attitude problem? Another major reason why I keep Local Chat off, to filter out the garbage from people coming there. I say this not as an insult, but most arrogant and ignorant statements come from IWAY groups, not the opposite.
That's not to bash those who have no rank and are stuck in between a rock and a hard place. I helped one of my good friends in game get to rank 5 just by taking him along and helping him learn the ropes. He had a good knack of protting, and he's turned into a good protection monk, on the way to getting to be a very good one with more experience. He is a rare exception.
I guess in short, I know rank elitism is a problem, however it's not the only problem. There are always other alternatives to a problem, the quickest is not always the proper solution (aka, IWAY does not solve the answer)
08-12-2005, 18:46 #126
If a crack team from top 100 guilds can't beat IWAY, then it makes me wonder if they really should be top 100. They should know prekiting. They should know to use heal seed. Dust trap. Wards. It really isn't like you have to bring a huge amount of warrior hate, usually what I just mentioned will be MORE than enough.
We ran our GvG build in Tombs just subbing out our runner for a heal seed/heal party guy. No wards in our build either. Good positioning is key. IWAY is powerful, but it isn't a skill that should overpower a good team.
Oh, and hi Tap Tap. Not in aB anymore? I'm still rank 2 lol.[EnS]Bug
Ectos And Shards
#ectos on irc.gamesurge.net
08-12-2005, 19:19 #127
Originally Posted by Hebug
Why can;t people think for themselvs and make something that was not widely done by everyone else already... Hell stop being lemmings and do something difernt.. the Argment of it works is bougus, unless you like to grind fame.
08-12-2005, 19:52 #128
The problem is, a player who's fairly new to pvp is not going to make or participate in a "solid build that can hold halls". They're going to lose in the first round, over and over again until they meet a team that's even worse. This is not fun, in any sense of the word. Winning is fun. The only chance of winning they have is by going IWAY. Like it or not, that's the way it is.
08-12-2005, 19:56 #129
Which begs the question...
Why is there no other 8v8 other than tombs for random people to get together? There desperately needs to be a second arena for newbie tomb/gvg players.
08-12-2005, 19:57 #130