GWOnline.Net News
PC Gaming News
Page 1 of 2 12 LastLast
Results 1 to 10 of 15

Thread: mark + fevered

  1. #1
    GWOnline.Net Member Notorious Nav's Avatar
    Posts

    99
    Thumbs Up:
    Received: 0

    0 Not allowed!

    mark + fevered

    i was just wondering if this combo would work well.

    mark of rodgort
    Description: For 8-18 seconds, whenever target foe is struck for fire damage, that foe is set on fire for 1-3 seconds.
    Energy Cost: 25
    Activation Time: 1 Second.
    Recharge Time: 20 Seconds.
    Linked Attribute: Fire Magic. Increases durations.
    Skill Type: Hex Spell.

    fevered dreams
    Description: For 4-14 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. This is an elite skill.
    Energy Cost: 10
    Activation Time: 2 Seconds.
    Recharge Time: 10 Seconds.
    Linked Attribute: Illusion Magic. Increases duration.
    Skill Type: Hex Spell.

    right after mark of rodgort you throw in fevered dreams to make all the enemies close by burn....this still needs testing and confirmation and seeing how ive been barely able to play GW i would be so happy if it does work.....nukers would be back lol in DOT form :clap:

  2. #2
    GWOnline.Net Member
    Posts

    411
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Do it in the reverse order. Fevered dreams spreads conditions that are put on AFTER it is, not beforehand.

  3. #3
    GWOnline.Net Member Notorious Nav's Avatar
    Posts

    99
    Thumbs Up:
    Received: 0

    0 Not allowed!
    oh.....okay im going to go test it out happy14

  4. #4
    GWOnline.Net Member
    Posts

    73
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by Notorious Nav
    i was just wondering if this combo would work well.

    mark of rodgort
    Description: For 8-18 seconds, whenever target foe is struck for fire damage, that foe is set on fire for 1-3 seconds.
    Energy Cost: 25
    Activation Time: 1 Second.
    Recharge Time: 20 Seconds.
    Linked Attribute: Fire Magic. Increases durations.
    Skill Type: Hex Spell.

    fevered dreams
    Description: For 4-14 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. This is an elite skill.
    Energy Cost: 10
    Activation Time: 2 Seconds.
    Recharge Time: 10 Seconds.
    Linked Attribute: Illusion Magic. Increases duration.
    Skill Type: Hex Spell.

    right after mark of rodgort you throw in fevered dreams to make all the enemies close by burn....this still needs testing and confirmation and seeing how ive been barely able to play GW i would be so happy if it does work.....nukers would be back lol in DOT form :clap:
    might want to throw fragility, adds dmg for each condition at beginning AND end, and possibly phantom pain, adds DOT and another condition, into that build somewhere.

  5. #5
    GWOnline.Net Member Notorious Nav's Avatar
    Posts

    99
    Thumbs Up:
    Received: 0

    0 Not allowed!
    mmmm....im seeing some hell unleashed in pvp

  6. #6
    GWOnline.Net Member
    Posts

    147
    Thumbs Up:
    Received: 0

    0 Not allowed!
    fragility is pointless with this... The build is made to target multiple foes with conditions (burn). Fragility only targets one

  7. #7
    GWOnline.Net Member
    Posts

    73
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by itz nitro
    fragility is pointless with this... The build is made to target multiple foes with conditions (burn). Fragility only targets one
    yeah i can really see how adding damage would be pointless...

  8. #8
    GWOnline.Net Member
    Posts

    147
    Thumbs Up:
    Received: 0

    0 Not allowed!
    I can see how losing a usefull skillslot can be pointless. Especially after frag. got nerfed.

  9. #9
    GWOnline.Net Member
    Posts

    73
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by itz nitro
    I can see how losing a usefull skillslot can be pointless. Especially after frag. got nerfed.
    not as strong as it used to be does not = waste of skill slot. the point was that you can't make a complete 'build' around only 2 skills you're going to have to add something and additional damage upon condition aquesition seems to couple nicely with a build that specialliezes in giving people conditions. unless you've got some kind of suggestion there really is no reason to assume that fragility wouldn't work well with it.

  10. #10
    GWOnline.Net Member BunnyLord's Avatar
    Posts

    1,472
    Thumbs Up:
    Received: 0

    0 Not allowed!
    wow this combo sounds brutal.

Posting Permissions

Posting Permissions

Smilies are On
[IMG] code is On
HTML code is Off