Well, it's widely suspected that IWAY will get nerfed huge. The problem is, most experienced players know for a fact that the skill IWAY its self is not overpowered, just over used. I myself cannot think of any way a heavy nerf won't make this skill completely and utterly useless. I think that even removing pets and minions from this skill will obliterate it. So I was thinking, maybe it could use a change, rather than a nerf.
My idea would be to base the recharge rate on the number of dead allies avenged. This would remove any possibility for any warrior to keep IWAY live 100% of the time. It would also allow a warrior to have more time under IWAY when running a balanced type group.
Keep IWAY exactly the same, and change the recharge to:
For each dead ally avenged, the recharge rate will be 20 seconds.
So with 1 dead ally, the warrior would have 10 seconds under the skill, and 10 seconds of recharge. With the case of an IWAY group, the 4 dead pets would allow 40 seconds of IWAY, but it would take 40 seconds to recharge after the skill wore out, rather than it being ready to go right away.