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  1. #1

    Call of Protection - only your pet? And a comment on Otyugh's Cry

    A couple of weeks ago I went and did Tombs with several pet barragers. I figured I'd bring a shout (Call of Protection), and see how that helped.

    So, it seemed to help, or maybe we were just killing them quicker than they could attack the pets. But at one point, my pet was dead, and I needed to re-call the shout. Imagine my surprise when it didn't work. I couldn't activate it. Rez'd my pet, and was able to activate it again. I tried this several times over the run, with the same results. So, does this mean that my pet has to be alive to use it, or that it only affects my pet? The skill says "your animal companions" - so why does _my_ pet have to be alive to activate it?

    Frustrated with this, the next go-round I figured I'd use a different skill - Otyugh's Cry. I was having all sorts of problems getting it to activate, and I figured out the problem just now when I re-read the description: "All animals in the area become hostile to your target and gain +20 armor for 30 seconds." Apparently I must've been trying to use it before battle, not during battle. Doh! Let this be a lesson to you. What lesson, I dunno.

  2. #2
    Quote Originally Posted by mbourgon
    A couple of weeks ago I went and did Tombs with several pet barragers. I figured I'd bring a shout (Call of Protection), and see how that helped.

    So, it seemed to help, or maybe we were just killing them quicker than they could attack the pets. But at one point, my pet was dead, and I needed to re-call the shout. Imagine my surprise when it didn't work. I couldn't activate it. Rez'd my pet, and was able to activate it again. I tried this several times over the run, with the same results. So, does this mean that my pet has to be alive to use it, or that it only affects my pet? The skill says "your animal companions" - so why does _my_ pet have to be alive to activate it?

    Frustrated with this, the next go-round I figured I'd use a different skill - Otyugh's Cry. I was having all sorts of problems getting it to activate, and I figured out the problem just now when I re-read the description: "All animals in the area become hostile to your target and gain +20 armor for 30 seconds." Apparently I must've been trying to use it before battle, not during battle. Doh! Let this be a lesson to you. What lesson, I dunno.
    Call of Protection works only on your pet - the description lists all your pets because in Beta rangers could have more than one and they never corrected the wording. It will work again but you have to wait for the skill to recharge before doing it again and it takes like 1-2 minutes to do that. Your pet has to be alive to activate it because a dead pet can't hear you.

    As for Otygh's Cry, it'll work if you are within aggro range of an enemy and have selected it as your target. It then does effect other pets but I find if I'm that close then I usually get aggro (often I use a long bow to stay waaaay back). Not bad if you are in a large pet group. My best pet tanking is a combo of Call of Protection, Predator's Pounce, and Comfort Animal while I use Barrage from a distance. On occasion one group member bringing Otygh's is enough but I find it more of a hassle if I use it personally.

  3. #3
    I've never liked Otyugh's Cry. Do I cast this skill within MY aggro circle or within my pet's range? So if I have a group of pets that are within my aggro ciricle and I use this skill, all the pets within the range will get +20 armor right?

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