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  1. #1
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    the serious problem with flesh golems

    Many ppl have said that the MM is over powered in pvp when factions came out... there not, period--> . even with a flesh golem, they still require strategy, once ppl get used to them, they will be just as powerful as any other prof.

    however, even a die-hard MM like me has to say the FG is overpowered... but not in pvp actually there over powered in pve. solo-farmers before the FG came out still has mad high dps (in some intances, the dps peaked 600) however, while this applies in pvp and pve, in pvp you have smart, other player, who could easily crush a MM, but in pve the monster can do nothing to stp u. The reson why MM werent over powered before is because the increase in a MM power was gradual, as at first he would start out if with minions, a single MM could probably almost solo UW or even FOW. but thats not how the MM works, in high level areas, without hench support, he simply cant get enough Minion to solo, and in some intances cant even defeat the firat grp of MOB's, however with the FG it completly defies how the MM works.. the fact that a MM can get a uber Minion as soon as his first kill (or jus use stefans corpes) defies the MM concept, so they can get that missing link to build a army solo in high level areas. as this would allow sort of a first step thing to get loads of MM, and the fact that the BG caps degen at 3, allowing u to give it a constant 7 health regen and the fact that since corpses disapear in around 30-40 secs, it is almost infintly re-animitable
    so wat are ur thoughts about this
    Last edited by halfthought; 06-04-2006 at 22:19.

  2. #2
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    Saldonus Darkholme's Avatar
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    I'm sorry, but I don't really understand what your saying. True, a MM CAN be pretty powerful, but it takes a lot of energy and time to maintain a massive horde. You need to constantly use your regen skills to just keep them alive and, when they die, you're not left with much if your mob is wiped out. Also, keep in mind, the degen on the minions increases the longer they're alive. I must point out that I don't know the exact amount of degen, I've just seen from experience that their "life" bars drop quicker the older they are.

    Besides, I think the game might balance out a MM by having the enemies focus on the MM instead of the monks first. Imagine, a MM with a horde of 20 kiddies and he dies. Now the MM group has 20 mad kiddies to fight as well!

  3. #3
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    well what im saying is not in defense of the MM
    that im saying is in pve, (not pvp) is that previously, you would have to build up your army b4 u solo, making high level areas impossible without henchies. but now that the FG is out, you no longer need henchies because you now can on oyur first kill, have a uber minion that can help u raise your army

  4. #4
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    Flesh golem is going to be a good thing for mm's especially for green farming. Being able to raise a giant golem with 3 max health degen then using taste of death to kill him off at a monk boss and use well of the profane from his corpse will be nice against them.

    I don't think they will be overpowered because, you could already do something similar if your say solo farming ettins. Instead of killing one monster you kill the level 5 lynx's get a few fiends and start building up your nice army.

    It would of been over powered if you could of had multiple of them. Imagine you could have the biggest army ever even if the recharge was long because of their 3 max degen.

    And even in later parts of the game I don't think the flesh golem is going to be able to give you massive armies solo. You have to remember, monsters still have lots of spells and could have self heals or whatever. Also the monster could just turn to the necro and kill you off.

    I just don't think in the end a single flesh golem is going to be able to give the MM enough bodies solo in high end areas for it to be a problem.
    Last edited by MercenaryKnight; 06-04-2006 at 22:29.

  5. #5
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    I just want to get my golem, death nova it, eat it, and putrid explosion it's corpse. That's what mine will be for. Proceed to blow up a few more corpses, then use the remaining one to summon a new golem. woot.

    Probably gonna make a N/R with a kamikaze crab, that way there won't be as much waiting, and my minion dual bomb will be ready that much faster.

    It just sounds fun.

  6. #6
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    Verata's Gaze. With such an easy counter I'd have to say that it is not overpowered at all.

  7. #7
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    besides , having seen a small portion of factions - areas , I'm pretty sure even flesh golems will have a hard time "surviving " .

    You can't base any solid conclusions on what was - in fact- a preview.

  8. #8
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    Quote Originally Posted by gyMe
    Verata's Gaze. With such an easy counter I'd have to say that it is not overpowered at all.
    I said pvp....

    also, I ment for already known proph areas, as I already know that this idea will work.. (sorta tried a bonder build on a pet, with damage buff),

  9. #9
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    It's not really that powerful. MM means having an army. This elite spell takes up a slot and doesn't add much. You only get one at a time. Not much of a MM thing. And anyone thinking they'll taste it and blow its corpse up, how are you going to target it and not any other critter? If that is all you have, you're not really doing MM. And the damage would be less than if you HAD used an army instead. About the only thing good about it is it is a nice starter and has a capped regen. Other than that any MM that is used to getting a huge army built up will have to ask if using up a slot, and an elite at that, is worth getting one extra minion.

  10. #10
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    The Flesh Golem takes up your elite slot, which means you lose out on Offering of Blood, Glyph of Renewal and a variety of other elites which most MM's have become accustomed to. Furthermore, unlike other minions you can only ever have 1 Flesh Golem at a time. All these I believe more than compensates for the Golem's power and tanking ability.

    I actually foresee the rise of a new type of MM in Factions; one that only summons the Golem and uses Death Nova, Taste of Death, and Putrid Explosion to cause massive damage with that one minion alone. Wells of Suffering and Consume Corpse make up the rest of the corpse control skills, effectively denying any other MM from ever getting their minions up.

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