Description: If target touched foe is casting a spell or suffers from exhaustion, that foe is interrupted and becomes Dazed for 5-10 seconds. This is an elite skill.
Energy Cost: 10.
Activation Time: 1/4 of a Second.
Recharge Time: 15 Seconds.
If I'm reading this right, as long as someone is suffering from exhaustion, he'll become dazed and since so many new Faction ele spells give exhaustion, I guessing an ele without a single exhaustion-causing skill on his bar is pretty much a non-event. And if he's not, being caught while casting a spell - and let's face it, eles don't exactly have 'I'll get in my fighting stance and... you mean I cast Power Drain already?' spells - causes daze too.
I think this skill is too expensive to be maintained for long on a target by an assassin, but it's in the Shadow Arts line! The very line that anybody who is going /A will probably use for its excellent support skills. I think causing Dazed on a target for 10 out of 15 and 3/4 seconds is possibly overpowered; a ranger with Serpent's Quickness and enough Expertise could make an ele regret the day he ever deigned to use obsidian flame as the only viable means of damage against 100+ armour against elements.
I just find it so awful that there are two new elites (look at Equinox with its double exhaustion thing) that are targetted at the main weakness of eles. When's enough enough? Bah.