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My interrupt build(for PvE and PvP):
WS: 14 (+4)
Exper: 14 (+2)
Marks: 9 (+1)
Punishing Shot [E]
Savage Shot
Distracting Shot
Read The Wind
Troll Unguent
Whirling Defence
Serpents Quickness
Res Signet(PvP)/Rebirth(PvE, if R/Mo)
This a is a great build to shut down most Eles and Necro's. Use Serpents Quickness to improve the Interrupt moves' recharge, so you can interrupt more frequently. It's also a nice build to learn and practice interrupting.
When I run pure int, I use something similar but I go for R/Me and replace Whirling and SQ with Power Drain and Power Spike. (I know PS is expensive but there are few things so fun as to manage to interrupt someone's heal with PS)Originally Posted by Stranger The Ranger
I also run a pure BM build and on occaision a pure Trapper.
What I use most often for general PvE is the following utility build:
R/Mo
Expertise: 13 (12+1)
Wilderness Survival: 7 (6+1)
Marksmanship: 15 (11+4)
- Barrage [Elite]
- Needling Shot
- Marauder's Shot
- Utility
- Utility
- Utility
- Troll Unguent
- Rebirth
In the util slots I use some combos like:
- Distracting Shot
- Barbed Trap
- Choking Gas or Favorable Winds
or (with att change)
- Charm Animal
- Comfort Amimal
- Pet attack
or
- Judge's Insight
- Penetrating Attack
- Sundering Attack
or 3 int
or 3 traps
or conditions
etc.
Good damage output, team upport and very versitile.
I carry a longbow for pulling, Rotwing for int, a sundering shortbow and a vamp shortbow
Recently I'm running the tank master build. It's the one I found on GuildWiki. Been able to out tank most tanks, and deal some pretty good damage.
For general roaming I'll help out with healing and damage mitigation, on top of general barrage / distract duties.
12 Marksmanship
12 Wilderness Survival
13 Expertise
1. Distracting Shot
2. Barrage
3. Concussion Shot / Dust Trap
4. Throw Dirt
5. Whirling Defence
6. Healing Spring
7. Troll Unguent
8. Ressurection Chant
R/Mo
Marksmanship 10
Wilderness 10
expertise 9
Beast 10
Healing 9
1. charm
2. comfort
3. troll
4. Melaundru Arrow [E]
5. Brutal Strike (sometimes Poisonous Bite)
6. Precision Shot (or an other skill)
7. Heal Brezee
8. Res Chant
I've been reading alot of these builds and I want to really try them all but you know what you work with and always want to change but here's what I normally go out with into PvE areas but I also when I've played a litle PvP like in Aspenwood or Quarry I go with
1. charm
2. comfort
3. troll
4. Melaundru Arrow [E]
5. Poisonous bite
6. Savage shot
7. Disrupting Shot
8. Heal Brezee
I enjoy doing a mix of the work and being a average all around support player. and I sometimes mix in a diffrent skill than a shot like savage or percision shot to use something else but this is what I normally use.
I was thinking about doing a R/Rt or a R/Me does anyone have some good suggestions on that?
Hey that sounds like a good build to be anywhere what an idea (logs on to try out build) oh btw how are your attribute points distrubted in this build?Originally Posted by Wandering Traveler
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I really liked MaximumSquid's "Predator" build, and so I modified it to see how it would do in PVE:
R/W
Expertise: 4 + 1 + 3
Beast Mastery: 10 + 1
Tactics: 9
I have the stance-based Crimson Carapace Shield and a Tanzits' Cleaver (though this is more out of getting a good deal on it than anything).
Enraged Lunge [E]
Dismember
Executioner's Strike
Tiger's Fury
Healing Signet
Comfort Animal
Charm Animal
Resurrection Signet
The burst and consistent damage you can get with this is pretty incredible, and I really enjoyed playing it. I wouldn't recommend it in a few missions, though. (Mainly Raisu Palace, because Sliver Armor will kill you fast if you're in melee range.)
Nice build for Alliance battles:
WS: 14(+4)
Exper: 9(+2)
Marks: 13(+1)
Debilitating Shot
Dual Shot
Savage Shot
Pin Down
Melandru's Arrows
Troll Unguent
Whirling Defence
Storm Chaser
It can counter almost anything(except those cheap flashbots ¬¬) and the conditions offer a great support to your teammates, be careful with your energy though
I try a bunch of builds but always come back to this one.
Its basically for high damage.
With a vampiric bow for extra damage as well.
Called Shot
Poison Arrow
Dual Shot
Hunter's Shot/Penetrating Attack/Splinter Shot
Kindle Arrows (Ignite Arrows, depending if the mission/quest is hard and I wasnt to scatter mobs)
Favorable Winds/Whirling Defense/Throw Dirt
Troll Unguent
Rez
Hmmm...
I see no Practiced Stance builds after looking through this thread.