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What do you guys feel about the dervish becoming a new solo farmer. I see a lot of abiliity to inflict massive dmg to groups. Maybe a Dervis/Monk. With stacking on the waiting enchantments that do instant dmg then must wait 30 seconds then they affect. Combined with a skill that strips your enchantments you can have some very neat effects happening at once?
Something like
Mystic Sweep
Chilling Victory
and other enchantments like Balthazars rage
monsters in Nightfall will need a HUGE boost to keep up with the damage output.
Of course, Dervishes are going to be great at farming. Tried Live Vicariously and Vigorous Spirit on a Barrage Ranger before? Similar effects here.
BUT... Dervishes will have loads of trouble farming if there is enchant removal, whereas some other classes can go without enchants.
I made a farm build already..
http://forums.gwonline.net/showthread.php?t=413315
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But they also have advantages of loosing the enchantments...Originally Posted by Heath Laron
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There already seems to be a limiting factor:
Scythe attacks hit max 3 targets
At least people claim this from observation. So all Live Vicariously/Vigorous Spirit Builds must be rethought.
Well of course, the Scythe is the perfect instrument for farming and has been the instrument of Farmers for years.
lol, that's true
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For a Dervish farmer i think something involving earth prayers would work out well, i was thinking a D/Me with earth prayers using sandshards and signet of midnight to blind your self and then u just hack away, maybe something like this
sand shards
Signet of Midnight (E)
Dust Cloak
Staggering Force
(the one that makes u take less damage from foes suffering a condition)
Mystic Sandstorm (or whatever its called)
Mirage Cloak
not sure on last one though