I haven't looked into the Item-Upgrades, but for the runes: 1k for minor, then you can upgrade to major for 2k and at least 3k for superior (not sure about the factions needed, but you have to buy them from worst do best)Originally Posted by critical vengeance
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Thread: Grenth's Evil Tactics
13-08-2006, 09:28 #21
15-08-2006, 09:58 #22
15-08-2006, 13:39 #23
ah sounds like the vamparic modds with be the same as zealous were for the assassins for a while, at least the good ones.
21-08-2006, 03:31 #24
Personally, I think I know what they'll do with the Avatars and what Weapons Would Be Really Cool With Them.
If you think about it, it'd be sensible for them to add a Green to each boss where you sig-cap the forms... Now think of the possibilities!
Grenth: Vamp mod
Lyssa: Zealous mod
Balth: Holy mod
Melandru: Dunno... Probably an earthen mod with something else kickass
Dwayna: Something to do with enchantment-lengthening, I guess.
But still, that's not the point. I think the build looks great, we just don't know whether the Derv abilities will withstand the Almighty Nerf that, according to the book of Whiners (chapter 3: verse 12), cometh on the day of the PvE preview.