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Great pressure fight but I was startled at the end.
TE excellently played out VoD and EW had one chance... Lord gank, which they did. But why was 1 player of TE slowing EW's lord? All those Npcs would have killed him...or am I missing something?
Last edited by sir lockt; 25-08-2006 at 15:00.
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I didn't get it either.
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From the guild Wars match summary:
Honestly, this explaination sounds like pure BS. The match was decided by NPC AI.Te needed to just stall for a few minutes while EW's Guild Lord made his futile stroll to the flag stand, certain to die against Te's massive NPC army.
Caught, red handed–ignorance! Bob the Angry left the team, and headed to meet up with the Guild Lord. But as he reached the flag stand and waited, EW's Lord simply stood still. Confusion reigned. Following the match, I learned from Izzy that neither Guild Lord will push to the center until their doppelgänger has reached a specific marker in front of their respective base. So while Te's Lord was stuck fighting in his own base, EW's was content to twiddle his thumbs and yawn
This is Horrible, and hopefully will be fixed in the post championship nerf patch.
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I am literally shocked that people still do not know of this mechanic. This has been the case since it was introduced months ago. I think I learned of it within two days. I simply can't believe that Te was unaware of this.
This is not a bug that needs to be fixed, it's a part of the game that makes rational sense. It ensures that neither teams Guild Lord aggros the NPCs before the other one does.