This build is to go in and stay in until the job is done.
10 wind prayers
put rest in scythe to get above 12 or something
use runes to balance out that amount, i would put it but at the moment i can't jugle the points in game with another character.
Anyway, i like wind prayers much more than earth, both useful for different skills, anyway... the skill!
Vow of Essence
Elite Enchantment Spell. For 10 seconds, you have -4 energy regeneration, and you gain 4 Energy every time you hit with an attack.
5 Energy 1 Activation 10 Recharge
Spell. Target touched ally is healed for 45 Health for each Enchantment on you (maximum 150).
5 Energy ¾ Activation 2 Recharge
Enchantment Spell. For 20 seconds, every time you successfully hit with an attack, you gain 7 Health for each Enchantment on you (maximum 25 Health).
5 Energy ¼ Activation 15 Recharge
Heart of Fury
Enchantment Spell. For 19 seconds, you attack 33% faster. When this Enchantment ends, all nearby foes are set on fire for 3 seconds.
10 Energy ¾ Activation 30 Recharge