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Thread: The challenge of the new HA
04-11-2006, 18:57 #91Hip StrokeGuest
04-11-2006, 19:40 #92
First time poster, long time reader.
From a non-biased point of view HA has been for lack of a better word "ruined." Why? Well as you know when you develop a fan-base you have to keep them pleased. Well you had an HA fan-base, we were there. While we were in a minority we were happy and enjoyed our time.
So here comes the 6v6 change. Well you know what? You only altered the variation of how HA functions. The faithful changed builds. Monks were changed to reflect the GVG meta-game and other meta-games had to be ignored for the sake of numbers. How you say? Well with 8v8 you can create a build, like GVG, that can contain anti-___ builds. For example warders were fantastic for anti-melee. Water eles (after the smite nerf) could have come back to their fantastic anti-melee capabilities. The curses attribute of course contains great anti-melee. Then you have mesmers for anti-monk/anti-cast. Etc etc...
With the 6v6 change you changed HA to be even more rock-paper-scissors. You had less versatility to counter numerous builds. You could factor in condition builds but be vulnerable to hex builds. You could be strong against melee but weak against casters. The capability to create anti builds was over.
However HA was not dead. We adapter. Now you add heroes. GG as we enjoy declaring. That was the final straw, fine', goodbye. Adding heroes completely took everything out of HA. Go into HOH observe and watch 90% of the matches contain heroway. It is just plain ridiculous. PvP as everyway has pointed out is not supposed to be dominated by bots. Bots can exist but they should not flourish.
Now can things recover? Sadly it is very doubtful. Anet I love what you do but this was written in permanent ink, no erasing this mistake. The loyal has noticed what HA became and split. Don't believe me? There is now two IDs instead of the normal 4-5 and even more depending on the time of day. Idle in ID1 and look at the ads running. You won't see much actual "people" forming groups. Now onto the regulars. The best HA guilds are non-existant. Guilds you always see winning halls have left. Now it is almost always "so&so's" team. And guess what? So&so has heroes.
I'm sorry to say but HA has been killed. I've played HA for over a year and loved it. Now I just frown at what has become. GVG is still perfect, HA is now deceased.
Gaile, I'm not even sure what this post stands for except a leak of thoughts onto a concrete medium. However you need to know that HA has become not only a PVE arena but the faithful are gone. HA is now the lowest facet of GW, no kidding.
I wish you luck and all your colleagues in trying to pull off the miracle of resurrecting HA. But this is one sorry player and I believe I can win the lottery before HA is back to what it was. But I hope to be proved wrong.
Thanks for your input and thanks to Anet for all your hard work,
IGN : Tommy Bostaff
04-11-2006, 21:36 #93
Rank discrimination does exist....9 out of 10 pvp'ers can tell you that about hero ascent. You was lucky enough to be able to play as a monk. Guess what they are high demand so getting a group for you is not even a problem alot of my friends are monks for that reason. I'm r4 now didn't bother doing ha for several months after joining an active guild and my focus has been gvg. Only heroed ascent recently because I wanted to farm balthz faction...got pissed off because of 6v6 change but realized there was alot more noobs so oh well, quickest 10k faction I gained...
I say this again. The "experienced players" with their emotes and social circles have been hiding their heads under a very large rock. Considering that I am one of them I'm surprised that I was enough of an outsider to notice 4 district full of unhappy people who watched me go into hero ascent only to shortly be joined by guildies and friends in a matter of seconds. Pretend like me, you and the other 10% of the guild wars pvp community are the only thing that matters. EVeryone else is dancing in the streets. The old ha is dead. It was garbage. Nothing really elite about it. And it has been dead and rotting since the day you played it(was that back in May I believe?). Get over it.
04-11-2006, 22:43 #94
I'm sorry but I have to disagree with the 8v8 vs 6v6 debate, you should always be able to counter if it be 6 or 8 it really shouldn't matter, and should never be a case of you've won exiting the gate, no matter what, the only time that should ever come is if you 1v1, other wise it should always be who ever has the most skill, (apparently according to anet).
But I digress, one of my guild members from [ANZ] won halls the other day, first time any [ANZ] member ever has, while we was over joyed and proud of it, when we watched obs to find, that in fact the member was using henchmen I have to say it took quite a bit of pride away, or sense of accomplishment.
Of course you realize if we somehow manage to get this idea over turned, we've got another fight on our hands after that?, that's right getting them out of GvG!
Random Arena - N/A
Team Arena - Yes
Hero's Ascent - Absolutely Not
Ranked Guild vs Guild - Absolutely Not
Unranked Guild vs Guild - Yes
Hero's vs Hero's - N/A
Alliance Battles - Yes
Scrimmages - Yes
Last edited by Inner Salbat; 04-11-2006 at 23:11.
04-11-2006, 23:11 #95
Originally Posted by Gaile
How is a party formation option going to help now? Make it easier for people to choose their Heroes? No one's going to form groups, even if you do make a LFG system. They'll continue to use thier bots.
The design team really needs to learn to design games. That is what they're paid for, right?
04-11-2006, 23:16 #96
04-11-2006, 23:26 #97
04-11-2006, 23:31 #98
04-11-2006, 23:51 #99
The post from wuzzman is another example of someone that doesnt care about ha and thinks its garbage, yet manages to have an opinion on it, seemingly revelling in whats happening to it.
Why do you even post if thats how you feel wuzzman ? why dont you just go and pve or gvg or whatever it is that YOU prefer to do and leave us to try to get our voices heard about what WE prefer to do ?
05-11-2006, 00:02 #100
Show me the statistical evidence that the majority of players disliked the 6v6 change. I've been playing HoH since the beginning, and me and 90% of players I know liked the change. Everybody was complaining before about how boring HA was before the change, then a change was made and there was still complaining. Get over it. The only people complaining about the change were those that had a core team anyways, and that was the vast minority. The majority of people spent their hours spamming LFG in the chat for 1-2 runs.
The allowance of heros is definately different though. 90% of players I know dislike it. Like I said before, I have mixed thoughts on the issue. Henchies were always allowed in HA, why are people complaining about heros now? I guess the reason is their popularity and turning the place into heroland which I can understand. I don't mind fighting the occasional hero, but every match is obsurd. I'd say put some kind of limit on heros in HA for sure.
But yea if Anet wanted to fix HA back up, they would do something about heros (probably remove them) and add a good party forming system. Those are probably the main concerns atm.