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Thread: Nerfing Heroway

  1. #1
    GWOnline.Net Member
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    Nerfing Heroway

    I didn't notice any other posts about this.
    And its not that its killing me a lot.
    But Rolling through henchway after henchway makes the game really boring.
    A net should change it so that at least 3-4 people have to be in the group before it automatically sends you back to Heroe's Ascent.

  2. #2
    GWOnline.Net Member thedrjay's Avatar
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    552

  3. #3
    GWOnline.Net Member
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    2
    Heros out of PVPPPP

  4. #4
    Agreed. Hero teams are just like The Zaishen:

    [Rnub]

  5. #5
    easy way to farm with better then pug so rather have them stay...
    to me hero > anything upto r5

  6. #6
    GWOnline.Net Member
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    Quote Originally Posted by richo View Post
    easy way to farm with better then pug so rather have them stay...
    to me hero > anything upto r5
    true, but you're cheating everyone including yourself

  7. #7
    Quote Originally Posted by Chriseth View Post
    I didn't notice any other posts about this.
    Look harder.

    Heroway isn't the problem, 6v6 is the problem.

  8. #8
    Quote Originally Posted by richo View Post
    easy way to farm with better then pug so rather have them stay...
    to me hero > anything upto r5
    That sounds lazy

  9. #9
    Quote Originally Posted by supaet View Post
    true, but you're cheating everyone including yourself
    like everyone the past year and a half year with iway and to easy 1...2...3...spike...no ty rather use heroway

  10. #10
    Quote Originally Posted by richo
    like everyone the past year and a half year with iway and to easy 1...2...3...spike...no ty rather use heroway
    So true in a sense. Kind of parallels the this thread. http://guildwars.incgamers.com/forum...d.php?t=433199

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