There's way too much of it, and on top of that, it's no fun to play against. TBH, I'd rather play against a PUG IWAY.
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03-11-2006, 07:24 #11
03-11-2006, 12:35 #12
I don't really think that "Heroway" is a build, as Heros can be customized to play nearly any build. "Heroway" just means using heroes that can play any build. Right?
03-11-2006, 16:15 #13
Yes, you're right heroway isnt a build its a pest that destroyed competetive arena.
04-11-2006, 00:26 #14
"Congratulations to The Last Pride [EviL]: Last of Master, Bloodlight Eyes, Koss, Dunkaro, Zhed, Norgu, Tahlkora, Acolyte Jin."
04-11-2006, 00:37 #15
04-11-2006, 13:19 #16
And yet I don't see much of a problem with the preeminence of flame builds. At last elementalists can apply this new thing called pressure. That's never been in their lexicon before, by jove. That was the sole property of warriors. Elementalists were always wrist cutters (EMo Prodigy heal/wards), flashbots, some other kind of warder, or yet another kind of warder.
Hero'es will not have the effect on gvg that it does on HA. Simply because gvg is only done because you have a guild full of players you want to play with.
Last edited by Tristan Chapin; 04-11-2006 at 13:21.
04-11-2006, 17:32 #17
Now, just a little extra: This thread is about annoying HA builds, or use of bots can be grouped into this... So, I'm not going to venture off topic too far. The entire debate here with people is this:
Heroes are not players.
Henchmen are not players.
Humans are players.
Humans are now a minority to Heroes and Henchmen.
This concludes HA is no longer a PvP arena, but with the added AI support and majority then it is in fact as much of a PvE area as Sorrow's Furnace. Very few differences actually, in PvE you get gold and item drops. Well, I guess you can still do that in HA (chest after hall win), but the relative association to this in HA is fame and faction gained. Actual good players have always and will always be more effective than AI in both PvE and PvP, but by very definition PvP should be the players verses players, not players verses player+heroes.
I think I've gotten my point across, no need to continue.
Last edited by Djinn Effer; 04-11-2006 at 17:35.
04-11-2006, 21:58 #18
05-11-2006, 00:34 #19
YOU ARE EXTREMELY BIASED!
Get that? Okay. Let me explain: First you say GvG is sacred because people like playing with their guildies.
So there, you are clearly taking the side of well established players with guilds. Later, you come to say that HA is (insert random nastiness) because people don't have guilds or friends!
Wow, wow wow wow.. You do realize... GvG would be just as bad if you tried to pug it, right?
Its the same exact thing! Without a guild or friends you arn't going to get very ****ing far. Its Guild Wars, not Solo Wars: You are meant to play with a guild, you are meant to socialize and meet people. You are meant to help build and improve the community! Thats all ANet ever wanted.
So why is HA any different than GvG? HA people had guilds, some HA people played HA just because they enjoyed it and HA people with guilds did generally do better than those without.
Try this if you will: Find people whom you have never met before in your life (in-game, not real life) and invite them to your guild or guest them to GvG with you. Only you. No other guildies. You are then playing the role of a person in HA forming a pug group.
Let me know how that goes, dear.
(Unless you want to admit that I'm right, in which case I'll tell you now that the result will be catastrophic failure.)
05-11-2006, 04:22 #20