GWOnline.Net News
PC Gaming News
Page 5 of 5 FirstFirst 12345
Results 41 to 43 of 43
  1. #41

    0 Not allowed!
    Quote Originally Posted by MStarfire View Post
    It is simple: INSIGNIA SHOULD NOT BE SUPPLY-AND-DEMAND items.
    A very valid point. Historically insignia were integrated with the armor and therefore the supply was fixed and tied to crafters. Now it's not. It wouldn't be a radical departure to have an insignia crafter as well.

  2. #42
    GWOnline.Net Member ChickenBurger's Avatar
    Posts

    302
    Thumbs Up:
    Received: 0

    0 Not allowed!
    [QUOTE=chirthain;4673430]you know, insignia's are really something else that runes and dyes...this has nothing to do with this topic.


    yeah they are only sold at the exact same trader and boost armor JUST like runes.....so it has plenty to do with the topic, its called a comparison....you know....ahhh nvm

    they should still stay the same prices its like a real economy based on supply and demand and i really like that about the game, i know i woudl feel good finding a bloodstained insignia....but if they were all 500 gold...there woudl be no rush

  3. #43
    GWOnline Site Pal Achievements:
    10 PostsVeteranBlogger10000 Experience Points6 months registered
    sorudo's Avatar
    Posts

    10,130
    Thumbs Up:
    Received: 66

    0 Not allowed!
    [sarcasm]and while your at it, make the materials and rare materials only max 500g[/sarcasm]

    is the same exact thing, only materials are longer in the game.

Posting Permissions

Posting Permissions

Smilies are On
[IMG] code is On
HTML code is Off