GWOnline.Net News
PC Gaming News
Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 40

Thread: Angelic Bond

  1. #21
    GWOnline.Net Member
    Posts

    199
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by mattpwill View Post
    Vocal Minority doesn't affect Angelic Bond.

    Life Bond doesn't affect spells, Life Barrier would be more comparable, but you could just remove his energy by distracting Blessed Signet, or traditional energy denial, and you can remove the enchantments
    U wont need life bond or life barrier versus a paragon

    all u will need is vocal minority few degen spells and life stealing for necro

    empathy, backfire, shater enchantment powerspike or any spell interupting skill

    for monks wont be hard to heal the team

    and also with angelic bond on the paragon team, the damage is divided by two so damage is same if u kill one with only damage the other is dead also

    and yes only thing that u could possibly to do angelic bound is make it a spell.. since its an elite skill
    Last edited by The War Keeper; 05-02-2007 at 16:40.

  2. #22
    GWOnline.Net Member
    Posts

    18
    Thumbs Up:
    Received: 0

    0 Not allowed!
    If the team playing them did split, they could either split too, which would make them weaker, or they could just move their whole team to their base and sit their to VoD, and win at VoD
    Last edited by mattpwill; 05-02-2007 at 16:41.

  3. #23
    GWOnline.Net Member
    Posts

    199
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by mattpwill View Post
    If the team playing them did split, they could either split too, which would make them slightly weaker, or they could just move their whole team to their base and sit their to VoD, and win at VoD
    lol not only paragons can run u know? :P

  4. #24
    GWOnline.Net Member Red Acid's Avatar
    Posts

    97
    Thumbs Up:
    Received: 0

    0 Not allowed!
    I'm not sure if 2 is overpowered, never faught it, but a normal balanced team will have at least 1 decent interrupt I guess ? Change few skills for another and you made a good counter, and it is indeed effective against other builds, because interrupts can be used against every profession, and every profession can suffer from it.

  5. #25
    GWOnline.Net Member
    Posts

    199
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Well i just had this awsome idea to fix everyone problem including us paragons

    1- Set paragon healing and any decreased effectivity skills to normal

    2- in a team of 8 or 4 set max allowed paragons to 1 or 2

    what u think of it? i think its the only good decision we can do about paragons to not ruin it

  6. #26
    GWOnline.Net Member
    Posts

    18
    Thumbs Up:
    Received: 0

    0 Not allowed!
    1 Angelic Bond is relatively straightforward compared to 2 Angelic Bonds to play against, because you can spike him down, or interrupt it sometimes

    Paragons are a class that can be overpowered with several of them, but after their nerf pretty useless alone in a balanced build. I can imagine how hard it is to balance them, and don't envy Izzy's job with them
    Last edited by mattpwill; 05-02-2007 at 16:54.

  7. #27
    GWOnline.Net Member
    Posts

    199
    Thumbs Up:
    Received: 0

    0 Not allowed!
    ofc... well u know in pve its pretty rare to get paragons mostly 1 in team of 8
    in pvp they exploit the game using huge teams of paragons instead reducing them to junk affecting alot pve since we mostly get 1 in team it should be easyer the idea of allowing a max of 1 or 2 paragons per team

  8. #28
    GWOnline.Net Member WingspanTT's Avatar
    Posts

    2,136
    Thumbs Up:
    Received: 0

    0 Not allowed!
    lol "psychic distraction just to counter this build"

    guess what: PD can counter tons of things, so it's not like bringing PD is a waste in most matchups
    ULGG Officer
    IGNs: Zala Kimbazi (Mesmer), Kiith Arts (Ranger), Reticent Druhn (Ritualist)
    Currently, "Wingspan > thread" has 4 votes. Agree with WiNG? Use the quote!
    Watch my video if you enjoy laughing! || Play this build if you are 1337

  9. #29
    GWOnline.Net Member
    Posts

    18
    Thumbs Up:
    Received: 0

    0 Not allowed!
    PD is relatively inefficient vs most builds. I didn't say it was useless, like you're inferring

  10. #30
    GWOnline.Net Member Aiiane's Avatar
    Posts

    8,740
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Dual Angelic Bond is not overpowered. It simply is a very good counter to a spike metagame. However, Angelic Bond does nothing to counter pressure, because it doesn't lessen the damage taken - it only redistributes it.

    Please do not respond to inappropriate posts in kind - report them using the skull icon instead.
    Leave the flames to the fire eles. Bring your debate to the Community Discussion Forum.
    "Let me never fall into the trap of thinking that I am persecuted simply because I am disagreed with." ~Emerson
    I occasionally write articles about various Guild Wars topics; you can [read them here].

Posting Permissions

Posting Permissions

Smilies are On
[IMG] code is On
HTML code is Off