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I am thinking my final pve A/mo sin will be like this:
way of the assassin (elite)
way of perfection
spirit bond
5 atks (non requiring a hex)
15 total in crit
rest I will figure out later
I know my point will prolly be spread thin, but since it's pve, it doesn't matter to me much.
The idea is this: spirit bond will reduce direct dmg taken while way of perfect with high crit will regain some health.
ex: 100 dmg, spirit bond heals for 50, sin hits a foe(hopefully activating wop) gaining 30 hp, essentially taking 20 total dmg.
Well spirit bond will only work against large packets of damage and is very energy intensive if you're receiving a lot of them, there are really more effective options for an assassin. Critical defenses+conviction for example is some decent all round protection.
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critical defense doesn't block ele dmg right?
What's conviction?
Conviction gives you + Armour while your enchanted, and Health regen when your un-enchanted.
Edit: Its a Derv skill :)
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i already picked monk as secondary :(
why is picking a secondary so hard for a sin?>.<