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  1. #1
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    A/mo spirit bond dmg mitigator?

    I am thinking my final pve A/mo sin will be like this:

    way of the assassin (elite)
    way of perfection
    spirit bond
    5 atks (non requiring a hex)

    15 total in crit
    rest I will figure out later

    I know my point will prolly be spread thin, but since it's pve, it doesn't matter to me much.

    The idea is this: spirit bond will reduce direct dmg taken while way of perfect with high crit will regain some health.

    ex: 100 dmg, spirit bond heals for 50, sin hits a foe(hopefully activating wop) gaining 30 hp, essentially taking 20 total dmg.

  2. #2
    GWOnline.Net Member cranialexodus's Avatar
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    Well spirit bond will only work against large packets of damage and is very energy intensive if you're receiving a lot of them, there are really more effective options for an assassin. Critical defenses+conviction for example is some decent all round protection.

  3. #3
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    critical defense doesn't block ele dmg right?

    What's conviction?

  4. #4
    GWOnline.Net Member ChaosTrance's Avatar
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    Conviction gives you + Armour while your enchanted, and Health regen when your un-enchanted.

    Edit: Its a Derv skill :)

  5. #5
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    i already picked monk as secondary :(

    why is picking a secondary so hard for a sin? >.<

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