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I've come up with my PvE builds for my elementalist using pure fire, pure water, and pure air, but I've yet to come up with something effective for earth (haven't bought many earth skills as a result of this).
With fire I use Searing Flames with the standard Glowing Gaze, GoLE, etc.
With water I use Deep Freeze+Maelstrom along with Blurred Vision and Shatterstone
With Air I use either a Dual Attunement Orb+Hammer or Invoke Lightning+Chain Lightning
With Earth, well... I have a lot of Dmg/Sec skills that make monsters run all over the place. I have yet to try PBAoE using tanking skills, but that would probably yield the same effect. Should i just go for wards? Ward against Foes can work for AoE Dmg/Sec but it isnt as good as Deep Freeze. My only Earth elite is Sandstorm... should I use Shockwave? What kind of Earth builds are running now to help out in PvE?
(Note: I have all 3 campaigns and access to any skills)
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My preferred goes like this:
Sandstorm
Eruption
Ebon Hawk
Stoning
Glowstone
[Associated Rezes, heals, attunements, and glyphs as the case requires]
But I'm playing with that a little. I don't really like the tanking elementalist for a few reasons. For one thing, PUGs will call you all variety of unkind things, and they'll probably be right to in the end. For another, if your armor is high enough for you to be a considerable threat to tank, you're not going to be able to in a party, because the AI will preferentially target other squishies with lower armor. It's great for dirt farming, but I haven't really been able to squeeze much utility out of the tank skills. I've got a friend that swears by wards, but I was never much for them either, though they're certainly not useless.
Here's my Earth nuking build you will need all 3 campaign to get all skillz listed below
Sandstorm {E}
Earthquake
Ebon Hawk
Churning Earth
Glyph of lesser energy
Earth Attunement
Ward Against Melee
[Optional] some kindda heal or rez
This build does massive dmg to large group of mobs the only problem is that you will need to rest to recharge some spells between each battle. I use +5e/20RCT wand and +30/20RCT Focus to counter the recharge time of spells.
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If you are Earth Farming, see this thread...
http://guildwars.incgamers.com/forum...d.php?t=455390
I update it regularly.
Drognan
Although I don't play an Earth build myself, all of my Zhed's are running this build:
Sandstorm {E}
Ebon Hawk
Glowstone
Eruption
Ward Against Melee
Earth Attunement
Glyph Of Lesser Energy
Obsidian Flame
As far as I can tell, its working fairly nicely.
Screaming Ziva (P/W) | Sith Princess (N/Mo) | Pyro Gyrl (E/Me)
Sith Healer (Mo/N) | Nyrat Agira (Me/E) | Slashing Sith (A/Mo)
Queen Of The Sith (D/W) | Cordanya B Willow (R/Mo)
Glory Glorificous (W/Mo) | Spirit Of The Sith (Rt/Me)
This Is the only build I use for General/Hard Mode/Vanquishing PvE with Heros.
Elementalist/Monk
- Stone Daggers
- Churning Earth
- Ash Blast
- Dragon's Stomp
- Ward Against Melee
- Kinetic Armor
- Earth Attunement
- Elemental Attunement {E}
1.Energy is endless
2.knockdown/blind/AOE/ and mop it all up with stone daggers.
3.Cast Kinetic Armor then spam stone daggers. I wouldn't use this for HardMode Missions being that different situations apply to each campaign.
4.Rebirth/Rez is used when in Human groups or in missions so drop AshBlast event thought the just buffed it.
Have Fun Bonewizard222[WAR]
My current earth build uses a bit of inspiration and 5 points in air.
Gale
Ash Blast
Churning Earth
Ebon Hawk
Stone Striker
Mantra of Earth
Earth Attunement
Sunspear Rebirth Signet
Went with Gale instead of an earth knockdown because it's a bit easier on the energy. It's essentially blind and weakness on demand, with some decent damage and protection/energy gain for yourself. Goes best with a full geomancer armour set.
Once I cap some more earth elites, I'll likely replace either Churning Earth or Gale, depending.
Scott the Green, W/X | Scott the Happy, N/R,Me | Scott the Inept, Me/X | Scott the Farseeing, Rt/N,E | Scott the Hurt, Mo/A
Scott the Physical, E/Me | Scott the Clumsy, A/E | Scott the Pacifist, D/Mo | Scott the Aimless, R/P | Scott the Quiet, P/N
Scott the Burdened, mule | Sorka Nordentaller, female mesmer who doesn't match the naming scheme