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This would be awesome. If they do do it, I would love to have like three basic rhythms for drums, accompaniments by Viol, and melodies for a recorder/flute. Something like that (instruments can change) that players can alternate between; maybe having them all marked at slow, medium, and quick tempos. Would be fun (IMO).
"Purged in death's shadows, Necromancy wails anew, Life that is breathless."
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Finally. The closed beta of Guild Wars 2 kicked off yesterday, open to a limited number of hand-selected testers. Yet a larger pool of players who have kept an eye on it since this year’s G-Star can expect to get hands on it soon: open beta for public normally follows in a close step and it is predicted to come in the coming February. Now before firsthand info by actual playing, let’s warm up with a preview and prepare ourselves for its official launch.
They should have different colors for the names of NPCs and players. Right now both are green, making it very hard to tell them apart.
How about: Green names for NPCs. Yellow names for players.
There's the yellow names for semi-targetable creatures.... blue?
Well Blue is party
Orange is Guild
We could do maybe Violet or Indigo, but both of those are pretty hard to read.
Trying to use ROY G BIV and we pretty much used up the first 5 main colors.
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I thought player colour green was more 'teal' than the npc green.
I remember back when I thought that GW2 would be a good game.