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10-04-2007, 20:54 #31
- Stormbluff Isle
- Veritas Invictus [TRUE]
Thumbs Up: Received: 34
10-04-2007, 21:14 #32
well, i think it is something realistic, maybe something about a storage accound that is in your famaly for generations.
and they already said it, they want to reward the loyal players with something extra in GW2, so this could be fun.
and if they just change the prices and ammond you can use,(like making it possable to have a 1.000.000g) your gold would mean close to nothing then.
11-04-2007, 01:17 #33
Thumbs Up: Received: 0
I think should get their hands on the Advanced Dungeons & Dragons books
for ideas on charactor creation
they should also look at this one too as well there is another two books on charactor creation one for high levels and other detail one but i can't remeber the name of the Advanced Dungeons & Dragons book.
just for ideas
Last edited by the bomb; 11-04-2007 at 01:25.
11-04-2007, 01:39 #34
11-04-2007, 01:50 #35
11-04-2007, 01:57 #36
My personal want is that anet keep the assassin prof in gw2.
Also i would like for there to be some way that the different races will be useable for all profs. so no, char make horrible mages because they have +25% melee attack speed. if they want something like that the player should be able to decide if they want +25% melee attack speed or +25% spellcasting speed. For the evil bunnies it could be choose between +2hp regen or +1energy regen. then the races would still be balanced AND different.
11-04-2007, 04:56 #37
I hope the Hall of Monuments will include our festival hats along with our mini pets.
It will be totally cool if we had more things to do other than combat related stuff. I know there are lots of titles to try for and loads of map to explore but all if not most of it requires combat....urm, yah I knew this when I bought the game but I just am saying right now I WISH for there to be more.
ANet has produced for all of us a fantastic game and I am sure they will continue to do so in the future for GW2.
11-04-2007, 05:30 #38
Guild Wars 2 Idea
Firstly: I don't know if this has been brought up before or not. I haven't seen or heard anybody else ever mention this kind of idea, so I thought i'd try to make a thread about it.
Now here's the idea:
How about some sort of in-game voice chat channel system?
Stay with me.
All good guilds already utilze voice chat, but are required to use something like Ventrillo or Teamspeak, a third party program. It also requires a server on said program. All members in the guild/party who want to use the chat need to have the same program running in the background and have some knowledge of how to use it.
Now, with my idea, Guild Wars 2 would have its own voice chat system in the game, with a mappable "press to talk" key. And instead of requiring each participant to join an IP address, they simply click some sort of "enter voice chat" button, say on the party window. You don't have access to voice chat if you aren't in a party, so there's no public voice spamming in towns. And you aren't required to listen to people in a PUG if you choose to not join the channel.
Another feature I picture with something like this is the ability to tell who's talking. Imagine you're in a party of eight people, and somebody asks for something or issues some sort of order over voice chat. How can you know who's talking unless you personally know the people or really recognize their voices? Displaying some sort of icon over the person's character or next to their name on the party window when they're currently using the microphone fixes this.
Anyway, I just thought it would be a good idea to really improve the teamplay aspect of the game. By allowing players an easier, more effective form of using voice chat (especially in large GvG matches for instance) instead of requiring players to use some third party software in the background would probably improve a lot of things.
Anyway, that's just my idea.
Try not to flame me too hard.This barren soil
scorched and stained
by the blood of soldiers
left fallen in the rain
All the light in the world today
Won't light up the night
into which I walk away
11-04-2007, 05:57 #39
It's been suggested before, but would be fantastic to have- no more relying on TS or Vent.
11-04-2007, 06:33 #40
Thumbs Up: Received: 0
Ya if they had the party window then had a couple of icons on the party window to symbolize: join channel, mute channel, and have a button for mute mic. this will be wat ppl use the most. and probably have a lil icon next to ppl's names to show if they have muted their mic or are using a mic