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  1. #451
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    -male dervs wearing kilts not dresses!
    -keep the uw & fow but add some for the other gods
    Last edited by Fall Of The Living; 10-07-2009 at 05:52.

  2. #452
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    I hope the leveling system is like it is now - easy to gain levels and skill points. Gaining levels isn't a constant grind in Guild Wars at the moment and I hope they keep that for Guild Wars 2.

    GWEN introduced a lot of grind. You have to be rank 5 of any rep to get the armor, and I hope GW2 turns away from that. This game is meant to be non-grind, so I hope we don't have to go through a WoW reputation process.

    All professions should be available for all races, enough said. And of course our HOM should contribute something good in Guild Wars 2, particularly being able to use the weapons and armor in the hall.

    I'm sure I can think of more but for now that's it.

  3. #453

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    One Idea on how to Implement the Hall of Monuments

    Make it a personal series of quests that you can take your friends along to. Make it sort of like a treasure hunt.

    Scenario:

    You hear from your eldar the rumor of a Hall of Monuments and there seems to be some kind of map scrap. Interested, you pick up the map scrap and start searching for clues about the Hall of Monuments. Your search leads you through many wonderous places and hidden pathways until in the end you find the Hall of Monuments filled with x (fill out however you wish).

  4. #454
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    Quote Originally Posted by Thalanor Thornhale View Post
    Make it a personal series of quests that you can take your friends along to. Make it sort of like a treasure hunt.

    Scenario:

    You hear from your eldar the rumor of a Hall of Monuments and there seems to be some kind of map scrap. Interested, you pick up the map scrap and start searching for clues about the Hall of Monuments. Your search leads you through many wonderous places and hidden pathways until in the end you find the Hall of Monuments filled with x (fill out however you wish).
    Actually that sounds like a cool idea. I have a similar story developing in my head for my main Guild Wars 2 char. :) Of course some may argue that since we put all that stuff in the HOM for preparation for GW2 we should be able to access it right away. Makes me wonder how early/late in the game we'll be able to see/access it. Oh well, stll looking forward to it!

  5. #455
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    this is what I would like to see in gw2 =)

    -lvl cap raised to 100
    -It would be great if i can buy my own home and get marryed
    and start my in-game life
    -ALOT more richer and exciting PvE [and enviorment]
    -hobbies...or something i can do in a sparetime besides PvP and events
    -I would REALLY like to see alot more action while in combat!For example I sneak behind my foe's back and cut his throat =) or something[s] like that...It's boring when Im striking foe in the same way every time...maybe adding blood when you wound him in certain location of a body or something more exciting like punching or strangling foe...and arrows should travel MUCH faster...I can always easily dodge when ranger fires an arrow at me =)


    that last combat enriching thing is something i would REALLY like to see in gw2

    srry for bad english =)

  6. #456
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    I'd like to see the following happen:

    Keep the menagerie (but new pets may have to be added; allow a pet unlock pack)
    Don't lose any items, gold, etc. if you die
    Heroes
    Ability to use/wear weapons, armor, mini pets, etc. via the HOM (hopefully all weapons will be able to be added instead of just Tormenteed and Destroyer ones)
    Same professions/combos that can be applied to different races
    No missions where if everyone dies you fail (like the GWEN missions except the final one which is okay for a final boss)
    Removed DP would be nice but I don't see that happening
    Heroes should be kept, and hopefully more than 3 in a group

    I'm sure I can think of more but that's it for now. hehe

  7. #457

  8. #458
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    Alliance Battle/MAG:

    5 Parties(40 Players) on each team (Alliance vs. Alliance or Red vs. Blue):
    Huge Map.
    In the map theres several of objects.
    When capping an object the entire team get a boost of some sort.
    First team to get 3000 points win.



    Basicly its just AB combined with MAG :)



    Some more gametypes for GW2 PvP would be cool like CTF
    Last edited by kondichael; 21-07-2009 at 13:00.

  9. #459

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    Class Combo Elites

    Runes of Magic also has a dualclass system just like GW has; RoM however incorporated Unique Elite skills to certain classcombo's:
    For instance a Warrior/Elementalist has an Elite skill that buffs armor, a Warrior/Monk wouldn't have acces to that skill, but have something entirely different.

    Check out RoM Wiki for yourself to get a better idea of what I mean.

    Wouldn't it be cool to be able to build your own GH with your guild? say you donate; granite, wood, iron to build an additional wing / wall / gate to your GH to repel invaders. Aside from just adding NPC's.

    Yes, I have been looking to much at RoM

  10. #460
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    I'm hoping that in the PVP servers, there is an option where you have to accept a duel before someone runs up and kills you. I find it very annoying to be doing a quest and then someone not only steals your kill but kills you as well just because they can. Or, you can change your own personal settings to where if you don't feel like dueling you can choose the option for the challenger to be okay'd by you. If you don't mind, leave the option blank and if someone shows up and spikes you for fun it's okay. hehe Something like that.

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