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Yes.Should there be new weapon/item mods
Hex mod no.
The thread title is extremely misleading.
When you said mods i thought you'd be suggesting something useful, like say a health mod for wands.
I'd love to see something like a balanced bow grip with 20% longer stances.
The OP did ask for input on any other mods besides hex mods, as well. I realize a few of you noticed that, but I feel it bears repeating before someone decides to jump all over the OP for noobishness.
mv
ok yes i am now more aware as to how noobish that sounds but beside the facts i am wondering wat other new mods people would like to c instead of all of the "superior" players commenting on my noobish-very nice guys lets rip on him just b/c we are all high and mighty instead of offering nice help
btw ty for users such as rkyve who answered the question
reason i wanted hex mod is b/c conditions and hexes only have half the duration on bosses
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It would be the greatest thing ever to see a mesmer diversion himself, or a monk with inspired hex shame himself
Back on topic. I think some interesting mods would be increased preparation duration, increased (10%ish) run speed, stance duration increase. Maybe an increased (5%ish) chance to block attacks
I dont think any of them will ever get put in, but thats a different issue
Last edited by McBimsWitChi; 17-05-2007 at 14:02.
new mods would be cool, but i think with everyone crying about hexes atm that a hex buffer mod would not be a good idea.
perhaps a mod that increases rangers preparations durations?
i allways thought that if they added some weapons useable by all classes(req 9 of your primary profession) that would be cool.
With insignias i can't really think of anything else worth adding atm.