Aura of holy might (10e, 3/4, 25Re)
All nearby foes take 30...46 holy damage. For 20 seconds, you deal 20...30% more damage with your scythe. When this Enchantment ends, all nearby foes take 30...46 holy damage.
What do you guys think of the skill? I see that Eternal Aura gets all the buzz but this skill seems to be overlooked a bit. Just curious as to you guys' opinions on the skill. It looks like a fairly OK skill. 20-30% increase shouldn't be too bad. But I wonder if that also affect the + damages on skills.