about the only class you will see sups or majors on are warriors or rangers. If i play BA ranger i will run 2 majors just to max out on break points.... but rangers are hard as hell to kill, so its really not an issue. Same with warrior, sometimes to hit a breakpoint people will run a sup, but usualy its all minors because the difference between 14 and 16 axe or sword, is not worth the health you lose.
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02-07-2007, 20:45 #11
02-07-2007, 20:53 #12
02-07-2007, 21:19 #13
Then again, we still don't know what it actually does.
Some possibilities I can think of:
1) Reduce character's AL straight to 60. This will make health more important
2) A straight cut of -20 AL. This will make armor more important. Since that's a +20~30% damage.
3) All damage adds 20% armor penetration. Wouldn't make much difference.
I hope it's #2
Last edited by SurviverX; 02-07-2007 at 21:32.
02-07-2007, 22:20 #14
I run 605 health on a ranger usually I think. 12+1+1 expertise 10+2 marks 10 WS or something.
Last edited by cranialexodus; 02-07-2007 at 22:22.
02-07-2007, 22:42 #15
02-07-2007, 23:18 #16
Since everybody is using +health, a -20 from 60AL is a 40% increase in damage. This can be lethal if it sticks. I wonder why nobody add this to hexway... Even if it hits a warrior, dropping from 80AL to 60AL is still a 30% increase in damage.
02-07-2007, 23:32 #17
If I remember correctly, every 40 armor above 60 prevents 50% of damage taken, so -20 armor from 60 AL would give the attacker +25% damage.
Actually, people slap as much +armor and +health on themselves as possible, which is why you see a lot of casters using shields.
EDIT: but player use survivor insignias over the other +AL ones most of the time because the +AL are all conditional (i.e. against physical or while attacking), while the +health are useful in all situations.
02-07-2007, 23:38 #18
-20AL does make a large difference, 41% off the top of my head, which is why all the ways to get it have major handicaps.
03-07-2007, 09:19 #19
03-07-2007, 09:41 #20
In the long run, armor is better, but armor doesn't matter against spike builds or degen builds, and in GvG if you don't run degen, you don't win.