GWOnline.Net News
PC Gaming News
Page 4 of 5 FirstFirst 12345 LastLast
Results 31 to 40 of 44
  1. #31
    GWOnline.Net Member Nismo Skyline's Avatar
    Posts

    15
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by Zero View Post
    It hurts no matter the gender (no idea why people get the idea females are immune in that one spot ) However, I believe the skill should also have a KD added to it as well as a possible cripple
    I was thinking about throwing in a KD for the skill but the whoel effect of seeing stars after gettin hit by the skill seemed more appealing for some reason. i guess it could be changed to target foe is KD'd and suffers from weakness for x-x secs. either way i thought itd be a funny skill to see animated.

  2. #32
    GWOnline.Net Member Achievements:
    100 Posts10 PostsVeteran5000 Experience Points6 months registered
    RadaArashi's Avatar
    Posts

    657
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Throw Mastery
    Elite Stance. For 1..20 seconds your melee attacks have half the normal Spell range and deal +1 damage for each rank in Critical Strikes.
    Critical Strikes 5/0/25

    Combine with Deadly Haste and Deadly Arts dagger throwing skills and you got a whole new way of pressuring Assassin.

  3. #33
    GWOnline.Net Member TheDivider's Avatar
    Posts

    1,794
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Side Striker - Enchantment spell. For 20 seconds your next 1...3 attacks skills also affect nearby foes.

    Leap - spell - shadow step to target foe. If foe is more than 10 feet in front of you this spell fails.
    5 energy / 3 Recharge

    * A continous quick moving shadow step that has a small range. Very good for quick movement around nearby foes. Overpowered, idk *

    Old idea - bringing it back:

    Trail of Blood - Hex spell - target foe is hexed with trail of blood and moves 10% faster for 8....15 seconds. For each second that foe is moving you are healed for 10 health.

  4. #34
    GWOnline.Net Member VILenin's Avatar
    Posts

    1,540
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Side Striker - Enchantment spell. For 20 seconds your next 1...3 attacks skills also affect nearby foes.
    Overpowered. Using it with Death Blossom becomes a multiplying irreducible 80 damage per adjacent foe. You could probably kill a thumper or a spirit spammer outright in one shot with that.

    Leap - spell - shadow step to target foe. If foe is more than 10 feet in front of you this spell fails.
    5 energy / 3 Recharge
    If Scorpion Wire is 100 feet, then 10 feet is practically already melee range. Making it half spell range would probably be acceptable. I can't really see any overpowered use for that.

    Throw Mastery
    Elite Stance. For 1..20 seconds your melee attacks have half the normal Spell range and deal +1 damage for each rank in Critical Strikes.
    Critical Strikes 5/0/25
    That would be ridiculously overpowered. Stuff like Horns of the Ox and Trampling Ox would become broken as hell. Although it is a nice idea. Make it end on attack skills, maybe?

  5. #35
    GWOnline.Net Member Achievements:
    100 Posts10 PostsVeteran5000 Experience Points6 months registered
    RadaArashi's Avatar
    Posts

    657
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Oh yeah, I forgot to add "Your daggers attack skills are disabled", or maybe "This Stance ends if you use an attack skill". I had in mind that you would not be able to perform dagger chains.

    Only thing that concerns me is that this could make Dancing Daggers ridiculously abusable, dealing around 130 damage every 2-3 seconds for only 5 energy. But the idea is to make the assassin more ninja-ish like, was going to name this skill 'Shuriken Mastery' but there's no shuriken involved ever :P

    The sin would just be throwing his/her daggers much like Paragons throw their spears

  6. #36
    Moderator Achievements:
    10 PostsVeteran10K Posts1,000 Posts10000 Experience Points
    Zero's Avatar
    Posts

    11,351
    Thumbs Up:
    Received: 5

    0 Not allowed!
    You avoided the DD problem quite nicely by sayign "dagger attacks" where-as DD is a spell so that was well avoided ^^
    IGN: Zero Djinn
    Problem that needs immediate attention? IM me

  7. #37
    Achievements:
    SocialRecommendation Second Class10 PostsVeteran10K Posts
    Akirai Annuvil's Avatar
    Posts

    11,191
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Side Striker - Enchantment spell. For 20 seconds your next 1...3 attacks skills also affect nearby foes.
    Small rework:

    Your next 1..3 lead attack skills also affect nearby allies.

  8. #38
    GWOnline.Net Member VILenin's Avatar
    Posts

    1,540
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by Akirai Annuvil View Post
    Small rework:

    Your next 1..3 lead attack skills also affect nearby allies.
    Griefer material. Bring Unsuspecting Strike and murder your allies. I assume you mean "foes"?

  9. #39
    GWOnline.Net Member TheDivider's Avatar
    Posts

    1,794
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by Akirai Annuvil View Post
    Small rework:

    Your next 1..3 lead attack skills also affect nearby allies.
    Yeah I thought about it just being off-hand attacks or something similar.

  10. #40
    Achievements:
    SocialRecommendation Second Class10 PostsVeteran10K Posts
    Akirai Annuvil's Avatar
    Posts

    11,191
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by VILenin
    Griefer material. Bring Unsuspecting Strike and murder your allies. I assume you mean "foes"?
    God that would be funny :p but yes I meant foes.

Posting Permissions

Posting Permissions

Smilies are On
[IMG] code is On
HTML code is Off