Hey all.

I guess I will put my build up here to say what others have to say about it, perhaps throughout the varouis flames something useful will come up...

#1 - Cripslash Caller.
- Crippling Slash {E}
- Gash
- Shock
- Sun and Moon Slash
- Frenzy
- Bull's Strike
- Thrill of Victory
- Resurrection Signet

The caller, shock is here to help control movement of other team as well as cripple.

#2 - Dev Hammer.
- Devastating Hammer {E}
- Fierce Blow
- Heavy Blow
- Flail
- Grasping Earth
- Counter Blow
- Rush
- Resurrection Signet

Serves as the primary frontline monk pressure, can also lineback if needed...

#3 - Blindbacker
- Ebon Dust Aura {E}
- Wild Blow
- Aura of Thorns
- Chilling Victory
- Crippling Sweep
- Harrier's Haste
- Vital Boon
- Resurrection Signet

The replacement for a bsurge, blind is longer and much easier to spread around, self heal for ganks...

#4 - MoR
- Mantra of Recovery
- Diversion
- Shame
- Drain Enchantment
- Web of Disruption
- Power Leak
- Signet of Humility
- Extinguish

A bit different than the standard MoR build, no shatter, used to shutdown the RC/SoD while the ESurge focus's on the infuser...

#5 - E-Surge
- Energy Surge
- Diversion
- Shame
- Energy Burn
- Mind Wrack
- Power Leak
- Web of Disruption
- Signet of Humility

#6 - SoD
- Shield of Deflection
- Guardian
- Gift of Health
- Draw Conditions
- Spirit Bond
- Shielding Hands
- Holy Veil
- GoLE

We chose shielding hands over shield of absorpation because of the greater reduction of damage despite the extra 5 seconds of recharge....

#7 - LoD Infuse
- Light of Deleverance
- Infuse Health
- Protective Spirit
- Dwayna's Kiss
- Orison of Healing
- Convert Hexes
- Signet of Rejuvanation
- GoLE

Meh I don't play infuse so I don't know what other monks think of this, our monks seem to like it though....

#8 - SoR Runner
- Shield of Regeneration
- Holy Veil
- Mending Touch
- Armor of the Mist
- Freezing Gust
- Tenai's Prison
- GoLE
- Ice Prison/Frozen Burst

A little different again, I take advantage of the no fire damage in the GvG build and I get 1/2 18 second snares out of it, lay down gust first b/c its a fast cast, then cast tenais and u have them snared for 18 seconds...

Thoughts.....