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Zomg a whole level 18 Flame Djinn with ONE WHOLE SPELL! Oh and the 60 second recharge when this level 18 dies in the first 10 seconds. And the fact only 1 can be active.
No i think i'll take a useful PvE skill.
Nar. You can echo the assassin, but not the asura summons. Asura summons have the condition that only one can be active at a time.
Kendel, compare the ruby djinn with the spell "Immolate". If I bring immolate on my skill bar, I can set people on fire for the cost of 10 energy. But I need to have points in fire magic. If I bring summon ruby djinn, I can summon the djinn for 10 energy, and that djinn will cast immolate a few times before it runs out or is killed. It will also act as a buffer for damage, and it also saves me some casting time (since it is casting immolate and not me. I can summon the djinn before the battle begins). That sounds like a good deal to me. In short, I don't think the summon skills are useless.Originally Posted by kendel
I Am The Strongest
Finish Him
You move like a Dwarf
Pain Inverter
Ursan Blessing
Asuran Scan
Dodge This
Alkars Alchemical Acid
Light of Deldrimor
Great Dwarf Armour
Great Dwarf Weapon
Dwarven Stability
Ebon Battle Standard of Courage/Wisdom/Honour
Sunspear Rebirth Signet
Cry of Pain
Necrosis
Erm... probably others
All vastly superior to the pathetic summons. A level 18 Flame Djinn, with 1 almost useless skill, especially if you have SF eles as the burning part probably won't even be noticed, with an unknown amount of fire magic is in no way worth replacing the others.
I like polymock but, Anet should :
a. Increase the rep point reward from Polymock.
b. Triple the number of currently available polymock opponents.
c. Make PvP polymock available.
No, because PvP polymock would be the ultimate example of time > skill. Nothing to do with how skilled you are, its down to how strong the polymock pieces you've bought are.