I kinda had to think "Catacombs" there, but I imagine it's too large to be a simple Embassy/Temple.The Canthan embassy in Ascalon City had stood empty for nearly forty years when it was formally closed by decree of Ascalon’s king. This event went virtually unnoticed by the Canthan empire, as they had already cut off contact with their neighbors to the north. The structure was converted to a temple which was subsequently destroyed by an earthquake, blamed by many on disapproving gods.
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Thread: Guild Wars 1 Thread Repository.
21-10-2008, 00:13 #21
21-10-2008, 00:44 #22
If this embassy is in Pre, I see two possible spots.
The building Necromancer Muune is in, within the Catacombs. Or the ruined building southwest of Baradin's Estate (where the Bandits are).
21-10-2008, 01:58 #23
21-10-2008, 02:15 #24
The issue I have with the "In Ascalon City" is that, how can a single building get ruined from an earthquake (For that matter, why are they called earthquakes and not tyriaquakes), seems to me more than just that one building would get damaged, and on top of that, there would be showings of a crack in the ground still. Eh, -shrugs-, the land and building must have been fixed/removed.
21-10-2008, 14:19 #25
21-10-2008, 16:09 #26
21-10-2008, 19:36 #27
21-10-2008, 20:02 #28
For them, the soil would be named after the planet, as with all other fantasy books I've read, and the few fantasy games I've played.
For instance, one series, the planet was called Kardia Hodos, they called soil Kardia, not Earth. They called quakes kardiaquakes, not earthquakes. They called magic dealing with the soil Kardia Magic, not Earth Magic. etc. etc.
21-10-2008, 21:08 #29
21-10-2008, 22:25 #30