but wont they all come after me cuz when i stayed at the first gate they all came for me it was 5lv 28s + lev 30 vs 8 lev 20s (not including pet) so we had the numbers but they had the power :( and they won 3 in a row
PC Gaming News
Results 11 to 20 of 22
Thread: Killing Varesh
24-01-2008, 20:27 #11
24-01-2008, 23:06 #12
Now, here's the fuzzy part since it's been a while since I last killed Varesh. I usually pull Varesh after 2-3 groups. However, you can't pull Varesh back to the gate, so I usually end up fighting her around the edge of the sand circle. Keep focusing on her, and she should go down before you all go down.
1. DO keep your party spread apart, both for Varesh and her minions. Avoiding AoE from hitting everyone in your party is always good
2. DON'T bother with hard res, unless you have one on a mesmer with high fast casting or paragon with signet of return.
3. If you have access to Prophecies/Factions, consider getting Inspired/Revealed Hex, because they are instantly recharged when used on monster-only skills.
Also, as far as I can tell from the skill description of Enemies Must Die, any enemies outside of aggro range should not come pounding on you. Remember that positioning is very very important in this game.
If you'd like, post your profession/skillbar, and there will be people here who can give advices on what to bring and not to bring.
24-01-2008, 23:41 #13
- Stormbluff Isle [SBI]
- The Order of Dii [Dii] & Veritas Invictus [TRUE]
If you can get even just one person with a higher LB level than you (I assume you are lvl 2-3) with LB Gaze, it will help wipe those patrols. If you can get a higher LB level, do so, and show your LB title when going out to kill Varesh. It will reduce dmg to you AND your heroes, increase your dmg to them and it's a handy interrupt.
25-01-2008, 06:37 #14
There's a pause after you kill the first Varesh. Use that pause before the demons spawn to run like buggery for the furthest gate. Flag your henchies there as soon as she dies for that first time and keep them flagged there till you've cleared it.
That way you end up in a clear spot with no patrols when the demons and the second Varesh have finsihed spawning. If you start running and flagging as soon as she goes down you should have no problems reaching the safe spot. Then recharge and take stock of the partols, then start the pulling.AKA Fan Tasy.
Ritualist for hire. Resonable rates. Payment in firewater, hunter's ale, rice wine and any other assorted substances that will make me want to be sick.
Ohhhh look pretty lights......nooooo a plague of bees descend! Is this how Guild Wars rewards us loyal subjects?
26-01-2008, 11:49 #15
Edit: I just went and tested it.
Me: 15 (12+1+2) Domi, 11 FC (10+1), 9 (8+1) Inspi, 2 Healing
Cry of Pain ("Spearmarshall"-rank)
Mantra of Recovery
Lightbringer Gaze ("Vanquishing"-rank (6) active for more damage output and for damage prevention)
Spirit of Failure
Vekk: 12 Air, 12 E-Storage (yep, he's got no runes yet... and a horrible build without elite, I see just now)
Blinding Flash (should be Blinding Surge instead)
Glyph of Lesser Energy
Aura of Restoration
Master of Whispers: 15 (12+1+2) Curses, 10 (9+1) Soulreaping, 6 (5+1) Blood, 8 Protection, 2 Healing
Signet of Lost Souls
Price of Failure
Morgahn: 13 (12+1) Spear Mastery, 11 Command, 6 Leadership
Spear of Lightning
"Never give up!"
"Stand your ground"
Signet of Return
1a. I went forward up to the point where Varesh charged at me. I let her enter my aggro circle so that she didn't lose interest and retreated back. I pulled her away from the monk demons when I saw that the monk was casting on her.
1b. spamming everything available on her, my heroes and henchs did the same. She died.
2a. Retreated to the wall behind my starting position, waited that the 2 demons that had spawned nearby wandered off to the right. They do that after a few seconds.
2b. Went forward until Varesh charged at me. I let her into my aggro circle and wandered back to the wall. She lost interest at first, then I repeated and did it again, more slowly retreating. Because I had no melees in the team and had waited until the 2 walking demons were away and because I had pulled her (barely) behind the patrol of these 2 walking demons, I only had to fight her and none of the demons at all.
2c. spamming everything available on her. She was at 2% health when she actually killed Herta. I just kept spamming on her and it was over while Herta was still on the floor.
So, well, things to optimize:
- use a runed Vekk with Blinding Surge instead of Blinding Flash
- replace Vekk with a blood-oriented necro and give him a build that includes Spoil Victor and some more protection like Protective Spirit
- I didn't particularly like Spirit of Failure on myself, it didn't seem to return even it's own energy cost.
- roam around in the hero or paragon forum and find an actual build for Morgahn instead of the ... thing that I used.
- runes for Morgahn might be a clever idea as well
- have a higher SS and LB rank than I did.
Last edited by Lytha; 26-01-2008 at 12:22.
26-01-2008, 12:14 #16
or you could find a person to go with you that can kill her for you in no time at all
26-01-2008, 18:35 #17
i dont it finealy lol i payed 2k for NM, he done it so fast it was HM lol but i still only payed 2k so i got about 3:15 and payed 2k >:) (i wonder if he knew)
29-01-2008, 18:12 #18
29-01-2008, 18:23 #19
lol sounds hard already, better start saving
02-07-2011, 15:01 #20