I've been away from the game for a while. Reading some of the latest things in the monk forum, I see a lot of emphasis on protection/hybrid. It makes me laugh and shake my head with amusement.
My monk finished Prophecies and Factions with a skill bar that typically consisted of:
Word of Healing (E)
Orison of Healing
Healing Seed, or Healing Touch if I felt the need for a self-heal
Vigorous Spirit, or sometimes Power Drain to help interrupt bosses
I was able to complete every mission with henches in both the campaigns with this. Not heroes, just the regular henches. The exceptions being Vizunah Square, The Eternal Grove, and Unwaking Waters. And that was mainly because, at the time, I knew some people to party with.
It suits my style. I never seem to run out of energy. I've tried some of the other hybrid builds and can't seem to get into them... May just need more practice (I give those hybrid/prot builds to the heroes, they seem much better at them than I am, now that I have Nightfall). I realize there are new skills and new ideas about what is "best," but this is the build I still feel the most comfortable with. It's like a comfy, old pair of shoes.
And what is up with all this "Don't use Superior Runes" talk? That same monk has always used 16 Healing, 13 Divine Favor and 485 HP.
500+ HP? Pfft... someone's trying to compensate for something.
Switching weapon sets? Hiding energy? Meh... give me a good old 20/20 Insightful Staff of Fortitude. That other stuff just complicates things.
Yes, I'm being slightly sarcastic.
I know... I know... things have changed and it's good to keep up with the times. I just think it's odd that there almost seems to be an attitude of "pure healing sucks" going on.
What must Dwayna think?