GWOnline.Net News
PC Gaming News
Page 6 of 7 FirstFirst ... 234567 LastLast
Results 51 to 60 of 61
  1. #51
    GWOnline.Net Member Achievements:
    10 PostsVeteranBlogger6 months registered1,000 Posts
    Nikhera's Avatar
    Posts

    1,870
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by Gmr Leon View Post
    If that's the case, then the Kurzicks are most likely prospering far more than the Luxons.
    See, that might be another reason Luxon clothing is all patches and tears, other than cultural reasons.

  2. #52
    GWOnline.Net Member Arkhan The Black's Avatar
    Posts

    5,088
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Well the thing about Luxon is that unlike the Kurzicks they take what they want. So if they where gonna starve they would have no problem go out plundering for survival.

  3. #53
    GWOnline.Net Member
    Posts

    282
    Thumbs Up:
    Received: 0

    0 Not allowed!
    The Kurzicks probably aren't shy about going raiding themselves, probably not against the Canthans, but against other houses and definitely the Luxons.

  4. #54
    GWOnline.Net Member Arkhan The Black's Avatar
    Posts

    5,088
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Yes but the Kurzick is most of the time bound to search for portents and signs from the gods before going on any raids, unlike the Luxon who is more spontaneous about such things.

  5. #55
    GWOnline.Net Member
    Posts

    482
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Quote Originally Posted by Illudia Absurdus View Post
    My only mistake was that I put it up as Lore (which isnt:P) but many of you can discover many reasons why they would dress like that or why they would build like that. So I would be pleased if we stopped showing our knowledge in history and try to focus on the threads subjects - I dont mean to offend anyone by the way...
    Thank you.
    Sorry if I offended you. You are using terms in a very confusing way. I am not trying show off a knowledge of history, but to clear up definitions so that there can be a productive discussion, thats all.
    There are clear definitions of artistic styles that predominated Gothic, Renaissance, and Baroque Art (which again are not the same, someone can build a building in Gothic style during the Renaissance, doesn't mean that it collapses the different definitions of the overall stylistic characteristics of the periods). I was trying to make clear that if we were going to be discussing Kurziks as a culture based in part on their architecture, we needed to decide if we were discussing historical Gothic and the current sub-culture often referred to as Gothic, including all the misinformation gained from popular culture surrounding Vampires and such. As such material is often placed in a pseudo-Gothic setting. (I greatly enjoy vampire movies by the way, so this isn't an attack).
    -------------------------------

    I see the Kurziks actually much like Elves in the Tolkien sense. We know that they used to work with the Wardens to help maintain harmony before the Jade Wind. We know they have a strong connection to the trees, including having Tree Singers that perform special magic due to this relationship. I doubt that before the Jade Wind they were primarily hunters. Rather, I would be inclined to think that the Forest, through the use of Tree Singing and such, could provide most of their sustenance.
    Kurzik culture after the Jade Wind is in many ways, like the Luxons, a culture still in distress. The forest that they had a symbiotic relationship with is essentially gone. (As the sea is gone for the Luxons). What is left is a culture that holds onto aspects of their past, but desperately trying to cope with new realities.
    They may be hunters, but i would need to see more evidence of this tendency to become comfortable with it as the hear of their culture. For one, must hunter societies are often hunter/gatherer societies. Game becomes scarce when over hunted, and there wouldn't be much game if there weren't plants for the game to eat anyways. The kurziks are pretty stationary, the Luxons are better candidates for a society that prizes hunting.

    Is the Echovald Forest infertile? Just because things were turned to stone, doesn't meant that life hasn't returned in some ways all over the forest. I guess i'm not comfortable at this point in ruling out agriculture.

    Their architecture supports a people that are deeply spiritually or religiously inclined. The historical Gothic period has the same cultural stamp of religiosity and spirituality.

    Their embrace of the arts also shows a culture that is stable, and less concerned with day to day survival. It is hard to fuss over paint brushes or materials for your musical instruments when you need to kill x animals to feed yourself and your family.

  6. #56
    GWOnline.Net Member Illudia Absurdus's Avatar
    Posts

    70
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Kyln,at first I created the thread to clarify that Kurzicks arent emo as many ppl say that(quite an unserious reason to start a thread), though to say the truth this is the minor subject in the discussion of the thread and I kinda expected it(in this way it is better though). So this discussion is quite productive :) ... It makes us think how a whole culture can survive after some difficulties and that pleases me muuuuch more than just having to read "yes I agree with the OP!" I agree that I made my terms a bit confusing and I admire that you correct me without going into "you n00b you have no idea of history" and personally I am excited to hear about things in history of our world that I didnt know - and as all can see it can be connected fairly enough with a game!


    So back to discussion-
    What you say Kyln about Kurzicks reminding you Tolkien's Elven is a good comparison,as well as what you say about their past, even though we have no strong clues about it, seems logical to me... Since their appearance they always had that kind of connection with trees so as you say Tree Singing could be primarily what fullfils their needs- But I agree they might have an association with hunting - at least a bit of their time is spent for it...But for sure it wasnt as easy as for Luxons to take this as primary need-fullfilling activity since they were all of a sudden "disturbed" from their spirituality. I am sure in the past they were much more religious/spiritual - Yet again a sudden change in such a well-organised society could be fatal (as it could be in a real life society) but they seemed to place the balance once again no matter what their activities were and they are once again trying to cope with their new state. Imagine what will happen with the coming destructions in GW2... They say Kurzicks will stop fighting against Luxons... But they might even disappear as cultures and communities!

    And something completely offtopic



  7. #57
    Moderator Achievements:
    10 PostsVeteran1,000 Posts10000 Experience Points6 months registered
    Gmr Leon's Avatar
    Posts

    6,286
    Thumbs Up:
    Received: 1

    0 Not allowed!
    Er..What? You put Luxon and organized society in the same sentence. For the most part the Luxons aren't extremely organized, from what we've seen. They're wanderers, and one of the only times they come together in an organized manner is the Convocation. The only other times are for mining or arena fights, held outside the Jade Quarry.

    They only show minor organizations of society, and that is in clans and the above examples. So..Nothing wrong in your description, it should just be clarified a bit more.

    Both cultures suffered greatly, but only one we can see what their culture was like previously. The Luxons, that is, due to their ships being frozen into the Jade Sea.

    Aside from that, the Kurzicks are almost impossible to observe what their culture was like previously. That is, we only gather information from what we're told, unfortunately..
    Do that tweeting thing? Me too! Like experimenting? I'm also adrift Google+.

  8. #58
    GWOnline.Net Member
    Posts

    282
    Thumbs Up:
    Received: 0

    0 Not allowed!
    We do know in a general sort of way what early Kurzick society in the Echovald might plausibly have looked like from the ruins of Altrumm. Even though the Kurzicks themselves deny them being their ruins, apparently the similarities are enough to convince Canthans or others that they resemble other early Kurzick settlements.

    Thus, from that, we know that from their earliest times in the Echovald, the Kurzicks were a pretty settled people, building things with fairly advanced stoneworking techniques. This alone tells me that Kurzick culture is probably not native to the Echovald, but a transplant from somewhere farther south; why would a culture native to the largest forest known on Tyria develop stonework, rather than woodwork, architecture? Or, perhaps, if the theory about Canthan culture originating on Shing Jea, then conquering and settling on the coastal mainland is true, Kurzicks may have been the original coastal inhabitants and been pushed by the Canthans into the Echovald. This could also explain why Altrumm is considered one of the first Kurzick cities even when it's all the way at the northern end of the forest.

    Off the top of my head, I can't remember what else is in Altrumm other than a well and some stained glass which might or might not have been parts of the original site; they could have been added generations later. Whatever the case, the material remains of Altrumm are probably the best bet we have of learning anything about very early Kurzick culture, although, of course, the legacy of Kurzick culture before the Jade Wind is everywhere in the Echovald, their halls and cathedrals frozen into the trees just as the Luxon ships were on the sea.

  9. #59
    GWOnline.Net Member Illudia Absurdus's Avatar
    Posts

    70
    Thumbs Up:
    Received: 0

    0 Not allowed!
    Gmr Leon I didnt say Luxons are organised - I said just because they were never organised , there wasnt a big problem dealing with such a deorganisation,unlike the Kurzicks who faced greater coincidences because they were the ones organised. Hope you get my point and sorry for the misunderstanding, I should of said it a bit better.

    Hm Harjubal, is this theory yours? Trust me this kind of stuff rly needs to be investigated though I have never tried to... I would support they were Habitats of the Echovald though, because they at first carved their homes at wood but maybe the petrification of the forest forced them to learn stonecarving - As about the Canthan theory,no one can say it is not true but no one can support it easily as well,though your work on this part is admirable and you provide us good information ;)

  10. #60
    GWOnline.Net Member Illudia Absurdus's Avatar
    Posts

    70
    Thumbs Up:
    Received: 0

    0 Not allowed!
    I dunno why I did that but House zu Heltzer in sun looks so pretty...Even for me! I like the dark atmosphere in there but that picture I edited give us a clue of how it would look without the forest's shade



Posting Permissions

Posting Permissions

Smilies are On
[IMG] code is On
HTML code is Off