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  1. #3331
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    Quote Originally Posted by Zalis View Post
    I don't even like the charging shot in the old MM games, but that may be 50% of the awful noise it made.
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  2. #3332
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    megaman x1 / x2 / x3 master race. Slight lean to x3 because you play as Zero.
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  3. #3333
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    I adore w40k

    Not THQ seems odd though. Hopefully they're not gonna mess it up (too much)...

  4. #3334
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    Quote Originally Posted by satenia View Post
    I adore w40k

    Not THQ seems odd though. Hopefully they're not gonna mess it up (too much)...
    If it's just going to be a videogame version of the board game, like the last one, there's not much risk of that.
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  5. #3335
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    X is pretty much my favorite game ever. I remember renting it from Blockbuster, thinking it was the tenth game in the MM series, missing a jump on the first level and sliding down / jumping back up instead of plummeting, and then choosing chill penguin's stage and getting the Dash Boots and then my little brain exploded.
    Later X titles lost a lot of the magic, though. Really after 3. Some of the later ones are passable, but nothing beats the first three.
    I also have a soft spot for MM 6 because it was one of the two I owned (that and 3). Plus, I love the Rush adapters.

    Quote Originally Posted by RDarken View Post
    Don't Starve is a lot of fun. You can play a 15 minute demo in Chrome. It doesn't officially release until March, but if you pre-order ($12; $15 at release), I believe you get full access immediately (open beta). I think they also give you a second copy of the game...
    Basically, you start in a field and have to collect stuff for survival: Food, logs, kindling, etc. You use the stuff you collect together to build tools and stuff. For example, you can combine grass and I think saplings to build a trap. You can then bait the trap with a carrot to catch a rabbit. You can build an axe, which you use to chop trees, to keep your campfire burning. You can cook the rabbit on the fire. You HAVE to build a fire at night or you die automatically.

    I like it, but I might wait until it goes on a Steam Sale or Humble Bundle (though I may have missed a Humble Bundle already, can't tell). It's good, but it's the holidays and I just splurged on a couple of things and need to get Christmas shopping going...
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  6. #3336
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    Sounds similar to minecraft with less building. I'm not a big fan of the art style but it sounds interesting.
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  7. #3337
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    I think the screen effect flipping like old TVs is interesting but I think it could get annoying over time. It looks to be more of an old-school puzzle game (e.g. Maniac Mansion) except with a more dynamic environment (e.g. moving beasts following you around), and a crafting system. Not my style of gaming, but it really could be an refreshing mix of game mechanics.
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  8. #3338
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    The game doesn't actually flicker, that's just for the video.

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  9. #3339
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    Ah good to know. Yeah, retrospectively, what I said was dumb. Thanks for pointing it out.
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  10. #3340
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    But yeah I guess I can see the minecraftish elements, but this is more like.. survivalcraft. Whereas minecraft is building cool **** with a side of surviving. And then Terraria is surviving with a side of building cool ****.

    And speaking of Terraria, there's apparently an update coming soon which will also put it on consoles:



    I hope that means it has an overhauled matchmaking system on the PC as well.
    Guess not:
    As of February 2012, the developers announced that they would not be continuing active development, but would release a final bug-fix patch. However, 505 Games is porting the game to several video game consoles and adding new content. 505 Games does not have the rights to update the PC version.
    Last edited by shawn; 11-12-2012 at 16:09.
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