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Did not see GW in it, more of a mishmash of WoW and Fable.
...but look at all that bloom!![]()
A sword might be grateful to the forge fire, but never fond of it.
It looks like the game itself doesn't require Origin either, unless you want the stuff that the demo unlocks. Maybe EA is just doing distribution?
As for the WoWish art, Todd McFarlane, creator of "Spawn", is the art director. Kind of explains a lot- I'm surprised the armors aren't all covered in giant spikes.I want to play Reckoning on PC. As a PC user, do I need to use Origin in order to be eligible for the Reckoning demo items?
You must create and log in to your Origin account in order to receive the Reckoning demo items, but you do not need to have the Origin client/installer. Also, you do not need to play the demo through Origin, but you will still need to create and log in to your Origin account to activate the Reckoning demo item entitlements.
Signing in to your Origin account simply registers that you’ve unlocked the Reckoning demo items, then when you get your full copy of Reckoning, log in again and the items will appear in-game.
But on the plus side, R.A. Salvatore wrote ten thousand years of backstory for the game and the lead designer is Ken Rolsten, who did the job on Morrowind and Oblivion. Sounds really promising, but I'm not touching anything EA's had it's fingers in.
Last edited by Feannag; 21-01-2012 at 08:23.
I don't know that I'd ever bother to play this, but the chiptune in its trailer is amazing.
(the comments reveal that the track was done by someone named Pocketmaster)
Last edited by Zalis; 21-01-2012 at 17:42.
A sword might be grateful to the forge fire, but never fond of it.
I played that Abobo game last night... It was a lot of fun, made it to the balloon world (level 4? 5?) before needing to use a continue. Didn't have the patience to keep doing that level, so I gave up.
It's funny... that's where my patience ended, too.
But why on earth are the action buttons on the left side of the keyboard?
A sword might be grateful to the forge fire, but never fond of it.
I almost gave up at the balloon stage with Abobo. The fun of constanty being thrown into various NES classics is also the game's fatal flaw. You keep having to adapt to new controls and gameplay. I eventually made it through that damn stage, and reached what I think is the final boss battle (a Punch Out tribute). However, this was simply unplayable. I've never played Punch Out on the NES myself, but I doubt it was this unplayable. Abobo is a fun idea, but its ultimately not that much fun. The game is simply unbalanced, and not very easy to control.
If you want a fun NES tribute, you are better off playing:
Kungfu Remix
Megaman Versus Metroid
or Megaman versus Ghosts and Goblins.
Last edited by Rob Van Der Sloot; 22-01-2012 at 14:11.
Oh, and the constant (and obnoxious) achievements. Did I mention them?![]()
A sword might be grateful to the forge fire, but never fond of it.
I just succesfully completed the Kid's dream with 5 shrines invoked.
Buyah!
Finished up ME2 this weekend (for the second time). Wanted to have a no-romance save to work off of for ME3. Yesterday, I wanted to jump back into BG2 for a bajillionth time, but the prospect of going through the Prologue and Chapter 1 again is... more than I can really handle; I must have done Irenicus' dungeon about 12 times, Nalia's castle about seven, and Xzar's quest to save Montaron about nine times at this point